A delight, although it did hang when I paused in the shop menu.
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Catisfactory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #32 | 4.000 | 4.000 |
| Overall | #106 | 3.802 | 3.802 |
| Enjoyment | #152 | 3.905 | 3.905 |
| Theme | #201 | 3.810 | 3.810 |
| Gameplay | #225 | 3.619 | 3.619 |
| Visuals | #281 | 4.048 | 4.048 |
| Audio | #337 | 3.429 | 3.429 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Your cats literally make biscuits, and you have to risk leaving them on their own to collect more cats and accessories so that more biscuits can be made. However, the longer you leave your cats and their needs unattended, the more likely your cats are to fight each other and be lost forever! Strike a balance between having enough cats to make what you need, and venturing out to collect more cats and supplies to keep them happy.
What code and assets did you not make from scratch during the jam (if any)?
Some SFX were obtained royalty free. Otherwise we did all audio, art, and development on our own.
How many people worked on the game?6






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