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A jam submission

Pong 3025 (GJ2GOTY #4)View game page

Remix of the classic Pong game
Submitted by Game Jam to GOTY — 1 day, 1 hour before the deadline
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Pong 3025 (GJ2GOTY #4)'s itch.io page

Results

CriteriaRankScore*Raw Score
General Fun#43.2733.273
Visuals & Theme#43.7733.773
Overall#53.1973.197
Unique Mechanics#122.5452.545

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Hi! I have gotta say very engaging and polished game, I love the colors and overall design and theme!  

Developer

Thanks!

Submitted

This is a very nice and visualy responsive pong game, and how you use physics to get the player blocks to affect the speed and direction of the ball and using the space key to be able to smash ( hits the shuttlecock with great force - badminton term) it feels more like proper pingpong instead of just moving the block left and right, all in all a good game.

P.S please try my game

Submitted

Very entertaining, the retro vibe with the futuristic elements works very well. What I would change, as others have already mentioned, is the slippery controls and the pink squares—either move them higher up or reduce their number, because levels 5, 7, and 8 are impossible. I got stuck on level 8 because it was practically impossible. The pink squares are just there to annoy you, and in the end, the jumping mechanic was useless. Every time I hit the ball hard, it would bounce off a pink square or the AI. I would try to level it out a bit more by making the “map” bigger vertically so that it's more level. The rest is perfect, good job.

Submitted

Game is cool but it would be cool when the top part smarter is

Submitted

Game is funny, but one question the 7 is final level ?

Submitted

Is the top guy bigger?? Also the fact you made a whole AI for this in 4 days or less is crazy. Good job!

Submitted

The Game is fun although sometimes i feel like im floating but the visual theme is great 

Developer

Thank you for playing! Yeah, controls could be a bit tighter, I definitely agree - seems to be common opinion. Appreciate your feedback :)

Submitted

Gameplay is fun, although I feeling like ice skating, but with the overall dynamic at a further levels it suits it well. The visuals are neat, the glare (or bloom) shader is peak. Also that tiny sticker with the controls on the TV. It's like not necessary thing, but this thingy gives that old school vibe.

Developer(+1)

Thanks! Yeah I felt proud of the art for the tv screen frame. Art is challenging for me, so I was pleased with the result :)  Agree about the ice-skating feel of the controls - in retrospect I would probably tighten it up a bit. Thanks for playing!

Submitted

Hello, my neon brother!

The visuals are absolutely insane!
The game is simple, challenging, pretty, and addictive. But there’s a bit too much inertia in the controls for my taste.

Could be super fun to play it in local co-op :D

P.S. The page and viewport designs are lit!

Developer(+1)

Thanks! When I was play-testing I think I got used to the controls and they felt fine, but on re-playing it now I think I agree with you. If I could update it, I'd reduce the inertia a bit. Thanks for the feedback!

Submitted

THE COLORS ARE INSANEEE🔥🔥🔥🔥


Other than that, this game is highly engaging

Developer(+1)

Yeah lol I know the colors are probably over the top! I'm not great at art, so had to try to make up for it with effects :)

Submitted

Awesome game. Very striking visuals and colors while only using simple shapes is really cool, your post processing use was great. The enemy variety was nice but I didn't appreciate some of them having wildly different mechanics like much faster speed than I could use. 


There were situations where they would swing wildly from either side of the screen bouncing the ball to the opposite corners and it was very difficult not to lose a ton of lives. Seeing as the main strategy to win was to keep jump bouncing the ball faster than your opponent could hope to deal with, when the AI started doing this while also being both bigger and faster wasn't the most fun.

All in all tho, a quite stunning gamejam entry and you did great!

Developer(+1)

Thank you for playing and for your feedback! I ran into a situation where I didn't feel like I had enough time to improve the AI further beyond the abilities at Level 4/5, so I had to come up with other ways to make the levels progressively harder. I admit, it could result in a bit of an "unfair" feeling. I think I was hoping it would feel more like fighting a boss than an even one-to-one match, but I could have done better with that execution. Thank you!

Submitted

Game was still super awesome and one of the best looking games this jam you should be super proud! 💛💛💛

Submitted

Really fun game. The AI getting better each level was cool. Just a small issue: the ball got stuck behind the AI at level 6. and the sound buttons were a bit out of place.

Developer(+1)

Thanks for playing the game :)

Submitted (1 edit)

Level 4 wrecked me xD

Developer(+1)

I think Level 4 is the first level with the full AI, and I agree - it's certainly the hardest by far to that point. I think I should have added some levels ramping up the difficulty between Level 3 & 4. But it is what it is lol

Submitted

Yeah well done overall!

Submitted

It's a great game, but does it have an ending? I only managed to reach level 11.

Developer(+1)

I think level 10 is the last "unique" level that I had time to build, so you can consider yourself having beaten the game :D