A very unique take on the theme. I enjoyed the mechanics and the visuals are nice and simple. well done!
Play game
Ricky - The Biscuit Baker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1190 | 2.714 | 3.000 |
| Innovation | #1309 | 2.312 | 2.556 |
| Audio | #1345 | 2.211 | 2.444 |
| Overall | #1401 | 2.362 | 2.611 |
| Gameplay | #1418 | 2.211 | 2.444 |
| Visuals | #1464 | 2.412 | 2.667 |
| Theme | #1474 | 2.312 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
the more ingredients you take, the more time you waste
there are trap ingredients too
according to the items gathered, you'll craft a unique biscuit
What code and assets did you not make from scratch during the jam (if any)?
the character png
How many people worked on the game?4
Comments
This was a clever little game that really made me think about each and every single pickup — I liked how choices carried real consequences and i definitely set my self up XD. The overall vibe felt nostalgic in a good way and reminded me of old school flash games, and the music matched nicely. Only downside was the setup hurdle; a smoother launch would make it much easier to jump into as no one uses Java oracle and all that stuff unless they are a Java developer or if they Play Minecraft :)
also wanted to if you used an engine to make it or if its Purely based off java because if you amd ethis from scratch on Java then that puts the game in a whole new light as making a game in java purely in crazy, or if it was just a building problem so i required java. I'm quite curious regarding this as I've never ever heard of a Game Getting exported r built outside of java in a Way that it requires Java to run?
Rated: 7.5/10 (might increase it in the future)
XD
Idk if this's meant to happen, but I couldn't try out the game ;<
(It's asset dumping me and pops up that the game requires Java environment

Would have loved to see some faster click and play since everyone here wants to play 5-10 minutes per game and if it gets it will just close it and to an other one. Other than that really like the design levels
Really clever little platformer! I love how the more ingredients you grab, the more time it costs you, and that trap items can slow you down. It gives every decision real weight. The unique-biscuit crafting adds a fun layer of replayability, too.
It reminded me of an old-school browser platformer with a nice soundtrack. One thing to note: the Java runtime requirement (JRE 24) was a hurdle for some players. Having a clearer download process or a browser version could make it more inviting to try.
Super impressive for a jam entry. Solid mechanics, charming concept, and thoughtful design.
Went ahead and downloaded the java thing to give it a go.
Old-style browser platformer with a nice track to it. Only missed 2 flour.
Definitely watch out for the download requirement in the future. It'd be a shame for a game to be dismissed because of such things.
when i run the file it says "This application requires a Java runtime environment 24"



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