I like the idea, but it needs some music to keep me interested. Fits the theme well too.
Play game
Safe Zone's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #838 | 2.849 | 3.571 |
| Theme | #973 | 2.963 | 3.714 |
| Gameplay | #1297 | 2.393 | 3.000 |
| Enjoyment | #1328 | 2.507 | 3.143 |
| Overall | #1457 | 2.279 | 2.857 |
| Visuals | #1679 | 2.051 | 2.571 |
| Audio | #2087 | 0.912 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have to collect the foods (green, yellow, purple dots) from enemies detection range. The more the points the foods contains the more deep is in enemy detection range.
What code and assets did you not make from scratch during the jam (if any)?
Nothing
How many people worked on the game?1






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