Cute game! Felt a little like a rage game at times but I had a good time. I'd slow down the enemies a bit because as it is it's kinda hard to stomp them without dying, and I found myself just avoiding them instead, but I did get the biscuit!
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Riskit Wants A Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1956 | 1.508 | 2.500 |
| Theme | #2053 | 1.357 | 2.250 |
| Gameplay | #2081 | 1.206 | 2.000 |
| Audio | #2139 | 0.754 | 1.250 |
| Overall | #2165 | 1.055 | 1.750 |
| Innovation | #2206 | 0.754 | 1.250 |
| Visuals | #2229 | 0.754 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
My character is Riskit and he wants to get to his biscuit at the top of the level and has enemies in their way
What code and assets did you not make from scratch during the jam (if any)?
The assets came from itch: https://patrik-arts.itch.io/tileset-templates
How many people worked on the game?1






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