Nice take on Asteroids! I like the gradual ramp up in difficulty, and the music was great. I'm going to echo other commenters that some SFX would have really helped, particularly when firing. I noticed things seemed to flicker on and off screen sometimes, and sometimes asteroids or aliens would spawn suddenly in the middle of the space, which felt unfair. Also, at first I was confused when I got hit, because my ship just disappeared for a bit. Some additional FX there would be a big help. Finally the counter for remaining lives on the left seemed like it was on a lower layer than the obstacles and was often obscured. But it feels like a pretty complete game otherwise, and I had fun!
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Through the Asteroids!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #9 | 4.133 | 4.133 |
| Fun | #11 | 3.800 | 3.800 |
| Accessibility | #12 | 3.067 | 3.067 |
| Overall | #13 | 3.644 | 3.644 |
| Sound and Music | #14 | 3.333 | 3.333 |
| Definition of Done | #15 | 4.067 | 4.067 |
| Game Feel | #15 | 3.467 | 3.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game
Challenge #4 Asteroids!
How many members of your team ?1
What Engine was this created in?
Godot 4.4.1
How many of the 20 Games have you completed?3
How many Jams have you done?0
Comments
Nice take on Asteroids. The music was nice. Some sound effects would make a huge boost in my opinion.
I was very happy when I saw there were power ups so I could just blast everything.
I noticed that sometimes the little blue aliens would spawn directly on me so you might want to add a safeguard for that.
I lost after the entire screen got swarmed lol.
Pretty fun game !
Oh man, that endless mode is a blast! Get very hectic very fast. Love the hand drawn art!
Nice Asteroids clone! I was hoping for some zero-gravity sliding and drifting about, but soon got the hang of your version of the controls. I liked the addition of extra bad guys to take out along with just the normal asteroids. Music was nice, and default volume choice was good. And just when I was thinking, “This could use some power ups-” Boom, one appeared! Nice. :D
Yea I was between the slide-y physics for a bit, think its alright for now, perhaps in the next game I can revisit it. I wish I had a clip of the mobs when I first was making them, they would spazz out zooming in zig zagging at mach 10, lets just say my math was waaay wrong lol. Thank you for playing! Also please take a peek at some of the music from Abstraction, the dude rocks, all his music is perfect.


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