Nice and simple game play loop - you define your risk levels and play for the biscuit reward. I wasn't sure whether there was any sound at all until I hit the first car...then I nearly s**t my pants! Really needs some BG music and other sound effects. Good job as a solo dev though. Good luck with the jam
Play The Road
Risky Biscuiness's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #351 | 3.619 | 3.619 |
| Enjoyment | #409 | 3.571 | 3.571 |
| Gameplay | #599 | 3.190 | 3.190 |
| Overall | #828 | 3.071 | 3.071 |
| Visuals | #871 | 3.286 | 3.286 |
| Innovation | #1002 | 2.667 | 2.667 |
| Audio | #1412 | 2.095 | 2.095 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You play as a delivery company who specialises in delivering big biscuits on risky roads.
What code and assets did you not make from scratch during the jam (if any)?
Code and truck was made during the jam. Traffic cars and road were made for previous game.
How many people worked on the game?1
Comments
Really cool game, it made me kind of mad and felt like I was stuck in the traffic. It kind of reminds me of the “Hill Climb Racing”, even though they are completely different, but kind of the art style and the movement of the camera I guess.
Overall, I really enjoyed this game, although I don’t recomend drinking while playing it.
Got stuck for way longer than I though I would. 😆 Couldn't deliver my silly big cookie on Xtra! 😔 I liked the art style a lot. Seeing resemblance of cars that I like was really nice, the Reventon and the Koenigsegg. 😜
Would be nice to have some cool background music and also a nitrous visual effect, because it doesn.t feel like it does anything. Great job though! 🙌
Ccouldn’t tell if nitrous did anything besides catch you back up to speed? Really nice and fun game loop even if it is optimal to just drive on the grass pretty much the entire time. I really had a hard time getting any sense of speed or progression at first, and even if realistic, braking is not very fun to have to do… ever. So some kind of bonus for that, maybe a zoomed out screen, I could see this being a great little time killer on mobile which it was clearly designed for. Really solid entry, good work!
Quickly became addicted, had to max out all my stats. Great work, loved it!
Great game, I had tons of fun!
I loved the little popups where it said "close call", it really made me even more anxious.
One thing that for me could've perfected the game was music. I mean, you have the car damage and cookie crunch sound effects which was great, but some music would've pumped even more adrenaline into me.
But all in all, a really great game that was a lot of fun!
I had fun playing this game. I love that the car turns instead of just moving sideways - it makes it possible to make some risky plays where you squeeze through some tight spots between cars.
Adding background music and car sounds would certainly elevate the "game feel" a lot.
A small bug/abuse I found: Once you have maxed out speed, you can easily complete any job by putting your car on the grass on the right. It might be a bit slower, but I don't think your are being punished in any way for being slow.
Just some ideas on top of my head:
- Don't allow players to go to the grass (block it off)
- Take small amounts of damage when driving on the grass (the grass is a bumpy area, so it slowly destroys your car)
- You can go on the grass but only stay there for max 10 seconds (otherwise the police stops you, and you have to start the level over)
Really cute game. Reminds me of crazy taxi.
I think it'd be cool to have some background music.
It'd also be nice if the car went faster by default!
Thanks for playing, I agree music is desperately needed. I'm confused with the only 4 jobs? There is 6 sets of 4 jobs, not all different but they get progressively harder, they are unlocked when you truck reaches a certain number of upgrades. Maybe this would have been good to explain with a tutorial?
Nice concept, the upgrade system is well thought out. I kind of wanted the car to go faster as a baseline before upgrading, and it could be interesting to have some reward for choosing to drive in the wrong lane.
Thanks for playing, I guess the truck is a bit too realist, I bet the people who bought the hilux back in 1992 weren't happy with it's 80mph top speed either :) There is techinically some reward as you get double the amount of nitrous but I agree that the risk doesn't match the reward, if you have any ideas of rewards I would be more than happy to hear.
Average Florida driver:
Edit: Idk why the ss isn't showing but I decided to max out the car ._.
Simple and intuitive game and was a nice difficulty level. I enjoyed upgrading my truck. Adding some background music would be good but overall well done! :)
Hmm, kind of reminded me of Spy Hunter but a real world delivery driver version. Progression is a nice idea, I think it starts off maybe a little bit too slow but then again maybe you could start with a busted old car.
that's how far i got but i can tell you, this was really fun and enjoyable, balancing car health and cookie health is really hard and rewarding at the same time, as for the bugs i think you might close car spawn when i reach the end because some cars made me lose when i was already at the endline and i didn't even see what was hitting me.





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