Pretty unique concept. With a bit more polish this looks promising, well done!
Play game
Circolo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #190 | 3.634 | 3.634 |
| Overall | #342 | 3.508 | 3.508 |
| Audio | #371 | 3.390 | 3.390 |
| Enjoyment | #392 | 3.585 | 3.585 |
| Gameplay | #405 | 3.390 | 3.390 |
| Theme | #470 | 3.488 | 3.488 |
| Visuals | #642 | 3.561 | 3.561 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Every spin of the wheel is a gamble: you never know exactly how it will land, and each choice carries the tension of risk versus reward. Players must decide how to build and manipulate their wheel, when to push their luck for higher multipliers, and when to play it safe to survive until the next boss.
What code and assets did you not make from scratch during the jam (if any)?
- fonts from Nico Pixel Fonts Pack by EmHuO
- some sound effects : Joseph Sardin (BigSoundBank.com)
How many people worked on the game?2
Comments
Creative and fun ngl, honestly, if this receives more updates, i can argue it might be around balatro levels of addicting
This is an amazing game! I would really love to see this game being further worked on!
There's some great mechanics here, like the brake having a "stamina" bar, picking and choosing where to put pegs. I personally would prefer even more control over the outcome, like a permanent, less effective brake, or a button you can press once per turn to cut the momentum in half. Fantastic stuff for your first game jam though, i was impressed by the background, the performance bonus feature, how the score races up instead of updating instantly, "combos", etc. Lots of stuff that takes time and you don't always think about
Took me a min to figure out what was happening but once I understood its a really cool concept.
Really interesting concept.
the brake is very over powererd btw
- the itch page is great
- the background shaders are also on point
- and the sounds and animation feel polished
- great gameloop
good job.
Nice graphics! Why can't we re-use items tho ? Also stop giving me a gambling addiction.
Thank you for checking our little game out! Items have the ability to be multi-use, but due to the game jam rush we had no time to properly implement any such items without breaking the balancing. We are aiming for a proper game release with multi use items not long after the jam so you can look forward to that :)
Cool casino roguelike. The visual filter sometimes made it hard for me to read though.
Wheel of Fortune is the essence of Risk vs Reward. Liked it a lot, but some of the intricacies were not immediately obvious, or at all. Still, I had a lot of fun with it, which is the point of a game no?
It took me a bit to grasp the concepts, but once I did it was really cool! The artstyle could use a little work (especially for the UI) but it has great potential. I couldn't quite grasp what pegs were, so I kinda spammed them all over the place 😅. If there was a tutorial, or it was a bit more intuitive, I could see this being a really great game.





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