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Bake It Till You Make IT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1156 | 2.507 | 3.143 |
| Visuals | #1173 | 2.849 | 3.571 |
| Theme | #1331 | 2.507 | 3.143 |
| Overall | #1555 | 2.127 | 2.667 |
| Innovation | #1682 | 1.823 | 2.286 |
| Gameplay | #1914 | 1.481 | 1.857 |
| Enjoyment | #1915 | 1.595 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You're a girl scout taking risks to sell the biscuits
What code and assets did you not make from scratch during the jam (if any)?
All code. Assets are stock images
How many people worked on the game?2
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Comments
whatever this game was
it was good
I like the appearance and audio is real mellow. The gameplay isn't that clear to me.
Very pretty and cozy vibe. Enticing game loop. It's a shame I lost and didn't know which target i was missing.
The game is look great, and I like the music. But the gameplay is not super clear, and it's difficult to see what is happening.
I liked the music, but it would have been nice to have sound effects on clicks, likes, dislikes, allergies, etc. It has a cute story, and I thought the stock images were a nice touch.
Bit of an odd economy simulator, I wasn't quite sure what I was doing. It's odd to me that your starting money and followers are higher than your targets. I played through in a way I thought was successful, but then landed on a customer with no likes or dislikes who wouldn't buy anything and I couldn't skip. I liked the way your used your assets, the screen was neatly laid out and the background and lettering were fun.