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A jam submission

Operation: Iron Sight WIPView game page

Can you beat the odds and survive the machine onslaught?
Submitted by matte0802 — 8 hours, 16 minutes before the deadline
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Operation: Iron Sight WIP's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#9982.6702.800
Visuals#10463.0513.200
Enjoyment#11442.7652.900
Gameplay#11542.5742.700
Audio#11812.4792.600
Overall#12542.5742.700
Theme#17371.9072.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The game revolves around taking risky sniper shots. The riskier the shot, the higher your score.

What code and assets did you not make from scratch during the jam (if any)?
I got of the texture from itch.

How many people worked on the game?
1

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Comments

Submitted

The bullet cam feature whenever you dome a bot is really cool. Wish the reload was a little shorter, got me killed several times.

Submitted

I like the concept for this game!

I noticed that enemies can still advance towards you when you are upgrading, giving the player some time to think and stopping them might help their decision making, but other than that very well done!

This one was very fun to play

Submitted

I really like the atmosphere and artstyle, really well done! It was a bit confusing figuring out what was a weak point but once you understand it the game gets pretty fun. Love the explosions as well.

Submitted

Cool idea! The slow-mo bullet time effect along with the audio made landing shots feel really satisfying.

Submitted

Nice job! The gun play felt super nice, honestly between the gameplay and the art style it felt like I was playing WaW Zombies again

Submitted(+1)

Loved the art style, But the game could be better like I didn't understand which part of enemy is weakest :).

btw check out my Game too and give  honest opinion about it :)

Submitted(+1)

same as the other comments. I like the idea. Fan of the sniper elite style bullet time though! Here's what the UI lookd like for refrence.

Looks like you have to play non-full screen to fix crosshair. But the game seems to launch to fullscree automatically which causes the UI issue. Otherwise was quite fun and the challenge of shooting the lights was good.

Developer(+1)

Thanks for the explanation. Yeah, it was an issue with the automatic fullscreen and the ui element being set to streching. It should be fixed now, thanks for giving it a try! Btw loved your game. i Really enjoyed the driving mechanic and the visual style was really cool!

Submitted(+1)

Like the visuals and idea. Mood is gloomy!
In Browser: The crosshair is larger than the targets which makes it impossible to aim.

Developer

Should be fixed now thanks for the feedback!

Submitted(+1)

Cool idea but some ui elements aren't being displayed properly for me :/

Developer

Whoops, I left the UI crosshair on stretch. Anyway, it should be fixed now lol.