Big shoes to fill for a SV clone, but you guys got off to a pretty nice start. Some ideas in case you decide to do more: Rocks in the ponds that the duck has to go around, Transition to new areas when you go off the edges, fishing in the ponds - maybe dive to catch fish, inventory, tools, etc. Good job for giving it a go!
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Quacktopia's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #20 | 3.205 | 3.583 |
| Sound and Music | #22 | 1.193 | 1.333 |
| Accessibility | #23 | 2.311 | 2.583 |
| Definition of Done | #23 | 1.789 | 2.000 |
| Fun | #23 | 2.460 | 2.750 |
| Game Feel | #23 | 2.832 | 3.167 |
| Overall | #23 | 2.298 | 2.569 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game
Stardew Valley
How many members of your team ?4
What Engine was this created in?
Godot 4.4.1
How many of the 20 Games have you completed?3
How many Jams have you done?0
Source Code Link
https://github.com/seppeLenaerts/animal-farm

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