Great
Submitted
Chibi(JAM VERSION)| Criteria | Rank | Score* | Raw Score |
| Theme | #1393 | 2.412 | 4.000 |
| Enjoyment | #1666 | 1.960 | 3.250 |
| Innovation | #1697 | 1.809 | 3.000 |
| Overall | #1708 | 1.884 | 3.125 |
| Visuals | #1726 | 1.960 | 3.250 |
| Audio | #1754 | 1.508 | 2.500 |
| Gameplay | #1788 | 1.658 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You play a risky game with a computer where biscuits are on the line
What code and assets did you not make from scratch during the jam (if any)?
card sprites, sounds
How many people worked on the game?1
Really nice, I feel like the AI is pretty smart despite (I think) no knowing what the player picked. Although I crashed the game twice when playing on expert with error of:
line 40, in choose_card if not len(missing) and max(opp_missing) < max(missing):
Both times when I had about 2 cards left I think, might be worth looking into. Unless it's caused in some way by the fact that I had to compile it because my anti-virus really didn't like it.
Overall really nice idea and execution.
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