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SpaceShot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1644 | 1.888 | 2.800 |
| Enjoyment | #1728 | 1.888 | 2.800 |
| Theme | #1803 | 1.753 | 2.600 |
| Overall | #1954 | 1.506 | 2.233 |
| Gameplay | #1998 | 1.348 | 2.000 |
| Visuals | #2076 | 1.348 | 2.000 |
| Audio | #2136 | 0.809 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You need to take the risk of putting all of your money on a crazy idea
What code and assets did you not make from scratch during the jam (if any)?
none
How many people worked on the game?1
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Comments
I like the story behind it. It was a little confusing to play and a little buggy, but once you got around to figuring it out it was pretty fun testing out different combos. You should definitely spend some time ironing out the bugs and polishing it up. Good Job though. 🤗
Gameplay and controls were a bit confusing but I kind of started to figure it out eventually. Cute game :)
I really like the concept you're going for. It's fun designing the ship, although I have to be honest and say there are a fair few bugs that need to be ironed out. When accessing the delete function, it's actually possible to remove the ground! Great idea though! :)
Thanks for playing and for the feedback. I paid the price for choosing an idea of such a large scope.
Please keep making more, your game is a lot more inventive than most I've seen on here.
Hmm, I don't get how to play it. I bought all the stuff, and what to do after?
You click anywhere on the blue area to place after clicking the item you want to place. Items like the battery, laundry machine, and power plant need to be placed in crates.
Nice work! It's a bit buggy, but you got it working! Congrats on your first jam!