Play prototype
Furious's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1357 | 2.263 | 4.333 |
| Visuals | #1668 | 2.089 | 4.000 |
| Gameplay | #1935 | 1.393 | 2.667 |
| Overall | #1944 | 1.509 | 2.889 |
| Enjoyment | #1998 | 1.393 | 2.667 |
| Theme | #2099 | 1.219 | 2.333 |
| Audio | #2163 | 0.696 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The setting of the game is supposed to be that you explored an abandoned bunker because your friends dared you to. At the same time the gameplay consists of you hiding from the enemy and waiting for the right time to risk coming out of hiding and fighting him hoping you did so in favourable conditions.
What code and assets did you not make from scratch during the jam (if any)?
I used two 3d models I downloaded online:
https://poly.pizza/m/XT8jgwSesV
https://poly.pizza/m/p0wFrzSVLS
How many people worked on the game?1
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Comments
great, was quite similar to a game about stealth.
I really like the innovative camera and it's impact on gameplay, making it feel more like a stealth game about waiting for the right moment.
Very innovative gameplay. Lack of sound by design? Good work overall.