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Miner's Burden's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #517 | 3.284 | 3.284 |
| Innovation | #644 | 3.060 | 3.060 |
| Enjoyment | #695 | 3.279 | 3.279 |
| Overall | #782 | 3.115 | 3.115 |
| Audio | #790 | 2.956 | 2.956 |
| Visuals | #950 | 3.191 | 3.191 |
| Theme | #1021 | 2.918 | 2.918 |
Ranked from 183 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The goal is to earn money. To do so, the player must platform, then spend money on upgrades to earn even more. Within a short time, upgrades must be used wisely to make more than what was spent — otherwise, the player may finish with less. If they don’t invest, they risk missing out on greater profit. To earn more, they must take risks: every item collected slows them down, testing their platforming skills. The player has to risk it for money.
What code and assets did you not make from scratch during the jam (if any)?
The only asset we didn’t make from scratch is the font. Everything else was created by our team during the jam.
How many people worked on the game?4
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Comments
Amazingly addictive!
Reminded me of Spelunky really like it :D
Very addictive game! I really like the visuals and audio.
Thank you!
Spelunky here I come! Loved the game and visuals!
Thank you so much!
Cool mining game! I love how you placed the tutorial steps exactly where they needed to be! I was looking for the dash btn when I saw the X exactly when I needed it lol. Levels are also good based on the players movement! Nice concept!
Quick Suggestions:
Congrats!
I really liked the time suggestion, thank you for the advice!
Nice concept and gameplay! Progress is really smooth it made me play the game for minutes without realizing.
Thank you! Glad you enjoyed it!
Love the character and tile designs! The gameplay is really fun. I feel a bit silly because I went almost the entire run without realizing I had to accept the ore I mined… Definitely should’ve read the instructions better LOL. I had a lot of fun!
The problem was definitely with the UI, so we tried to fix it a bit. Glad you enjoyed it!
Nice looking characters and tiles!
The gameplay is fun! I feel ashamed that I went through almost my entire first run without realizing I have to accept the ore I mine...I was wondering why I wasn't getting much money from the merchant. I would get 50 coins after mining most of the level I could reach, and I was like...wat??...I guess I was selling whatever I mined last and didn't interact with. I should've known too because my speed wasn't decreasing at all. I probably should've read the instructions better lmao. I had a lot of fun, but my score was abysmal!
The problem was definitely with the UI, so i tried to fix it a bit. I'm glad you enjoyed it!
The controls felt pretty rough to use - I like the concept overall though
Thank you for feedback!
I liked the mix of mining and platforming, am not a fan of the controls - maybe this calls for a controller or something, dashing while going right is that much more difficult than while going left for example. Also kept forgetting to pick up stuff.
I do love mining games though so had a blast, thanks for making it!
Interesting game, with nice art, interesting music and a good theme. However:
The mining at the start of the game is way to slow, making it hard/disinteresting to start the game
The movement especially the double jump felt a bit unintuitive
However great job all together!
Thank you for the feedback!
Nice game for the jam! I liked the visuals, though I think the player movement could be improved. Digging around and finding new things was fun!
I’m glad you had fun!
a nice game that loops and stuff well. it really fits with the theme!
Thanks a lot!
Really nice concept and the mechanics are well explained even if discarding loot kind of felt counterintuitive and had me stuck until I had to restart to understand I had to press C to collect them, but overall enjoyed playing it, well done!
Thanks for the feedback! Glad you enjoyed it!
A nice game that tutorials its features well. To improve have the player auto pick out items.
Thanks for the feedback! We actually designed it this way so that players would sometimes have to reject ores in order to save room for better ones later on. By the time you reach the final level, you’ll want the most valuable ores — so if a low-value one appears, rejecting it is a strategic choice. But if luck isn’t on your side and you don’t get enough high-value ores, you’ll eventually have to go back and take some of the ones you passed earlier. That’s the risk–reward element we felt matched the theme.
i loved how the game plays and the progression system i just had one problem of not being told where to go on the second run, i had the dash and everything upgraded and i found a dead end i kept wondering for few minutes but i still don't know what to do.
Actually, in the tutorial section, it explained our goal and the logic of the levels. Thanks for playing!
I like the gameplay loop, the contrast between mining to sell and platforming was really neat, but some of the hitboxes on the spikes were really frustrating. Could be skill issue though, I don't tend to play a lot of action-intensive platformers
Thanks for the feedback!
Really cool game and good visuals!
Thank you!
Very cool work, one thing is that if I mine one thing and another one without pressing V or C I lose the first one.
If you get a chance we are looking for feedbacks on our game, a small city builder game
Thank you for feedback!
pretty cool concept
Thank you!