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A jam submission

OPERATION CRUMBLEView game page

Breaking into the biscuit factory, while choosing what risks to take to win against the factory robots!
Submitted by ShineZ, deep_vv4v3, Nakuya (@doraenack), GameQuip, Z3TSUNA, .50, mistertfy64 (@mistertfy64), Bookdodo, B_S_D — 37 minutes, 34 seconds before the deadline
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Play Lovely Jubly game

OPERATION CRUMBLE's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#334.0224.022
Audio#583.9393.939
Overall#733.8563.856
Enjoyment#804.0614.061
Theme#2023.8073.807
Visuals#2214.1274.127
Innovation#5223.1803.180

Ranked from 228 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Each time you defeat an enemy, an experience orb will drop. Collect them until you can use your "Ultimate", and then you can select either a "Perk" or a "Risk". Though, don't think you can get away fine by not taking anything risky, as you will be forced to take a risky move eventually.

How long can you survive?

What code and assets did you not make from scratch during the jam (if any)?
UI EFFECT:
https://github.com/mob-sakai/UIEffect?fbclid=IwZXh0bgNhZW0CMTAAAR2EwzwxUvwiS26UlD_tKa1HKlltd5f1UqZURZyG2RS0T1qjI45eNkWqGbg_aem_PQV3P3QsOYp3jrkc4dzEEw

How many people worked on the game?
9

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Comments

Viewing comments 40 to 21 of 189 · Next page · Previous page · First page · Last page
Submitted(+2)

I really liked this game! Risking fits this game so much. You can easily add new content to this game by adding new bosses or enemies in the future. Also while playing I found some slight bugs:

1. You can destroy your bullet with parry (from the inner side of parry). If you time parry and shoot at the same time.

2. Random generation is good. But sometimes I spawned in the wall

3. During skill selection the game is slowed, but not stopped. I died several imes while choosing skills. You should add that during skill choosing and after that you add some time when you can be immune.

Developer(+1)

Thanks for playing and for such specific feedback! ^^

1. Parrying your own bullets is actually a feature! If your bullets have bounce, you can parry them to smack them at HIGHSPEED!

2. Spawned in a wall? meh, idk abt that XD

3. We tried to make time stop smooth, but it ends up mixing with the parry time slow system, and it might cause some issues

// We want the boss too, but didn't have enough time, it would've been great T ^T


Anyway, Glad you have fun and have an enjoyable time with our game! > v<

Submitted(+2)

Aha, a turret from Lethal Company, we meet again!
Amount of polish in interactions is wild! What I lacked in game was a bit of cohesive artdirection. May be it was the colors, the outline smth in the view. I repeat: game felt good to play, but lesser to watch in general. Don't blame my honesty, I think to manage a team of 9 into making a game is already an achievment

Developer(+1)

Oh my, you're absolutely right about "game felt good to play, but lesser to watch in general"!

Like, it feels so good to play, but watching my friend play, Idk if they're enjoying it or not XD

Submitted(+2)

Wow! The Main Menu was already pretty sick - the gameplay was even better. Love the Artstyle. Huge respect for that amount of work in just 7 days! Great Submission!

Developer(+2)

Thanks for playing! I'm glad our work is getting recognized XD

Submitted(+1)

Yeahhh i guess it was quite crunchy, wasn´t it?

Submitted(+2)

Looks really great. I'm impressed that this was made in 7 days. great work DEVS !  

Developer(+1)

Thanks for playing! > v<

(+2)

The game is extremely well designed, and made. The art is extraordinary. The gameplay loop is amazing

  • However one point is that, i don’t think the game is too connected with the overall theme…

Good work! Love to see this explored

Developer(+1)

Thanks for playing, I'm glad you enjoyed it! > v<

// The theme Implementation is that the upgrade cards weren't always good, some risk cards could end your run XD

Submitted(+2)

Yep this is one of those game I could lose a lot of time to, bookmarked and following, I'll play it again, great job, thanks for making

Developer(+1)

Thanks for playing, and I'm glad you loved it! XD

Submitted(+2)

Wow very well done and polished game! The menus/UIs looked great. Just didn't like getting stuck on the boxes and I don't know if its a bug but I went few rooms without leveling and had lots of leftover xp and it didn't go towards the next level up which felt weird. Still gj!

Developer(+1)

Thanks for playing! > v<

//There's a tutorial saying that you have to hold space to level up (after reaching the required exp) XD

Submitted(+2)

Yeah I knew about the level up but I forgot about it for a few rooms so it would be nice that the xp that went over would be saved for the next level :)

Developer(+1)

Ohhh, that's a really great point! Thanks for your feedback! > v<

Submitted(+2)

This is really impressive! The UI is so well stylized, it's such a joy to use! And the gameplay is a blast as well. The upgrades all felt meaningful, and I like that there's meta progression with the different guns. Great job!

Developer(+1)

Thanks for playing! I'm glad you liked it! > v<

Submitted(+2)

Good game. The gameplay is butter smooth and accurate, controls are good, the whole floor graphic tutorial is really clever.

Way to go!

Developer(+1)

Thanks for playing, I'm glad you enjoyed it! ^^

Submitted(+2)

Good game! Nice visuals and sfx, with smooth gameplay.

Keep it up!

Developer(+1)

Thanks for playing, I hope you enjoyed it! > v<

(+3)

umm yuri love, please go to therapy :) 10/10

THIS GAME IS SOO CAOTIC IN A REALLY GOOD WAY, I LOVED IT, THE FAST PACE ACTION WAS SOO FUN, AND THE DIALOUGGE WERE REALLY FUNNY, AND THE ART AND POST PROCESSING WAS REALLLY GOOD.

i do wish the xp auto collects from anywhere in the game cuz i can see you being able to miss lots of xp because of the size of the map :D

Developer(+2)

I'm glad you loved our game! > v<
( No, I'm not goin to therapy XD )

Submitted(+2)

I love the visuals so much, from the UI to the art style, everything looks great. The music is nice too. The dialogue felt a bit meh, but the gameplay is simple and fun. Overall, a super polished game!

Developer(+1)

Thanks for playing, and I'm glad you enjoyed it! > v<

Submitted (1 edit) (+2)

This was an amazing game that, with extra development, could definitely stand out as its own game as an official paid release! The perks were super fun (death wish was hilarious when I first got it), and if the AI and some enemy artwork were polished up, this is indistinguishable from other great roguelikes! I wish you all the best in your gamemaking career!

(edit: bit of a nitpick but I'd recommend adding a visual cue when your gun jams/you can't move from the sniper risk, as especially with sniper you don't know when you can move due to the chaotic nature of other perks, so giving the player that feedback helps a lot)




(did you have to name the main character yuri tho...)

Developer(+1)

Great to hear that our game has potential, and thanks for the amazing feedback!
( yuri is love, yuri is life <3 )

Thanks for playing, I'm glad you enjoyed the game! > v<

Submitted(+2)

That was fun! I enjoyed the wacky upgrades, and never did I not choose Risk. I have no clue what killed me in the end and that is life...

Developer(+1)

Nice to know you had fun in our game. Thanks for playing! XD

Submitted(+2)

Nice! A fun little twin-stick shooter. I especially liked the music and the UI. Great work everyone!

Developer(+2)

Thanks for playing, and I'm glad you liked it! ^^

Submitted(+2)

Gameplay is fun and music and visuals are very good. Overall very polished and cool game.

Developer(+1)

Thanks for playing! I'm glad you liked it. > v<

Submitted(+2)

Amazing visuals and game play, loved the risk in picking up perks, I wish I was passing faster through levels and was able to see that a rat was bumping me the WHOLE TIME!

I loved it you did a great job!

Developer(+1)

Thanks for playing and your feedback! > v<

I'm glad to know that you loved it! :D

Submitted(+2)

This might be one of the best games I've played on the gamejam so far. The visuals are great, music awesome, and there is a funny storyline. I like the gameplay too. I think the only thing holding this game back from being in the top spot is the AI and the gun feel. If those were great as well, this game would have been a 10/10 in my eyes. Still, I'd easily give this 9/10.

Developer(+2)

Damn Thank you so much for such a detailed feedback! > v<

I'm glad you enjoyed the game we made ^^

Submitted(+2)

Ok what do we have here *checks notes* totally insane high school girl, talking cat, guns, killer blender bots, yeah perfectly normal.

Jokes aside I don't have much complaint. The game is pretty fun mechanical wise and I'm a sucker for roguelike shoot'em up games. All you need is a little more polish on the control and more content, then it'll be a really polished game.

Also my character gets stuck on nothing from time to time and that caused me to lose my run. Could be a bug.

Developer(+1)

Lol, the game is perfectly normal XD

I think the issue with getting stuck is the sniper risks card (it makes you stand still for 3 seconds if you break a breakables)

Thanks for playing and such an great feedbacks!

Submitted(+2)

Good game, but the resolution is too big for my PC so I couldn’t see everything on the screen.

Developer(+1)

Thanks for playing! :>

We're very sorry about the resolution problem, it only happen on the web build, feels free to download the window build and try out full experiences! > v<

Viewing comments 40 to 21 of 189 · Next page · Previous page · First page · Last page