I couldn't help but laugh. Because that girl was far more vicious than her first impression had suggested.
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SWEET HOUSE REAL ESTATE TRAP's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1104 | 2.558 | 3.000 |
| Audio | #1267 | 2.345 | 2.750 |
| Theme | #1303 | 2.558 | 3.000 |
| Overall | #1427 | 2.327 | 2.729 |
| Gameplay | #1475 | 2.132 | 2.500 |
| Visuals | #1505 | 2.345 | 2.750 |
| Enjoyment | #1631 | 2.025 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
This game fits the theme because you must decide whether to keep inviting the fairies or to eat them.
The longer you wait, the more fairies enter your trap, which means it becomes more powerful when you finally eat it.
But the longer you wait, the greater the risk — so you must choose the right timing to eat them.
What code and assets did you not make from scratch during the jam (if any)?
Use fonts, sounds, Kenney assets
How many people worked on the game?1



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