Nice animations :)
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The Tower of Biscuits's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #386 | 3.571 | 3.571 |
| Visuals | #465 | 3.786 | 3.786 |
| Innovation | #682 | 3.000 | 3.000 |
| Overall | #760 | 3.131 | 3.131 |
| Audio | #818 | 2.929 | 2.929 |
| Gameplay | #1078 | 2.679 | 2.679 |
| Enjoyment | #1096 | 2.821 | 2.821 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The Tower of Biscuits is a game that requires you to decide whether to bank what you have or risk it all to gather more.
What code and assets did you not make from scratch during the jam (if any)?
Everything is made from scratch, no pre-made assets were used.
How many people worked on the game?4
Comments
Character at was super cute! Wish she had made it in with a higher resolution though since she’s quite fuzzy compared to the game world especially at the end. I didn’t really understand if I was supposed to feel in control or not, but I certainly didn’t, except if I carried an empty bag next to the end of the level… thing (definitely thought it was slime I needed to avoid at first), sat it down, then went back through the entire level picking up cookies with my ice-skating character, I could pick it up and set it back down without taking more than a step or two and getting quite a lot of cookies delivered. But obviously that wasn’t the fun or intended way to play. I was worried I’d have a harder time judging where I was with a 2d sprite in a 3d world but I never actually struggled with that.
I think this is a solid start to something for sure though, nice job! :)
I love the way 2D and 3D elements interact! The concept is really nice and I adore the 2D animation of the player character as well. Sometimes the physics works in unexpected ways, but I think that's part of the risk factor so it's enjoyable to play!
Great character animation! The sack is so huge l was expecting it to hold more cookies. Mine fell out of it so easily );
Really beautiful game, I liked so much the arts and sounds for the game. My only complaining is when I try to walk without the biscuits bag, the character slides so much like walking in ice. With the bag I can understand cause the weight, but withou the bag I think I was supposed to walk more precisely. Other than that, really cool game and fits the theme really well, congrats for your team. Btw, this means I have beated the game?
Nice visuals and funny gameplay! ^ ^
We’d love it if you gave our project a try and a rating!
The girl is very very cute. Kudos to whoever drew that. Love it a lot. The gameplay is also nice, giving me a good vibe of a collectathon platformer, which I solely missed. The levels are nicely designed, and the controls are very smooth. Got to the end quite quickly and its such a shame there isn't more to it, but I guess we are don't have enough time to do whatever we originally planned.
A bit of criticism I'd say the biscuit-collecting part is a bit hit or miss, as given how lacking in space the sack is, it not even worth it to put any biscuits into the sack. Just put down the sack near the end, go and collect every piece of biscuit in the level, and finally move the sack into the end will 99% give you three stars, and it feels like it's defeating the purpose of the game. I would also say lacking a title/landing page and an ending page makes the game felt less polished that it should be.
Anyway still, you all still made a good game in the jam, well done!
Very fun and cute game! I love how you mixed the 2D character with 3D it adds something special to it. The music was also very nice
I was a little confused in the start on what to actually do because I just went to some grass that seemed to keep going. What helped me was your comment, so maybe put that higher up on the page to read :)
Good job!
Really nice to have a 2.5D look in here, dope! Some feedback I'd give is that the movement feels a bit too slippery in my opinion, even when you're walking without the bag, and I was also a bit confused on how progression worked. Though again, really cool idea, as well with the Physics, and some nice soothing music!
OMG, the character animation its just insane, holyy. Also, the game is really fun with cute sound effects
The main character design is really great, I like how she’s a 2D sprite in a 3D world. It’s a fun cute game, good job!
Love the character design. I gathered a lot of biscuits, surprised she could carry that much lol. Great game!
Character and animations is cute wish everthing looks that 2D ^^ Stuck in a mountain so I gave up but over all cute game :D
What a shame that I’m as impatient in real life as I am in the game, which makes me completely unable to handle a bag of cookies lol. Great art style and simple yet effective gameplay. Well done!
very fun,reall cute artsyle and concept, there are quite a few cookie stacking games in this jam, but this is easily the best executions of that concept, really liked the character and the physics felt fair, maybe some of the invisible walls felt a bit arbitrary but otherwise a rellly good entry! congrats!







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