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Risk it for the Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1494 | 1.960 | 3.250 |
| Gameplay | #1877 | 1.508 | 2.500 |
| Overall | #1951 | 1.508 | 2.500 |
| Innovation | #1971 | 1.357 | 2.250 |
| Visuals | #1977 | 1.508 | 2.500 |
| Enjoyment | #2025 | 1.357 | 2.250 |
| Theme | #2053 | 1.357 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are a biscuit, and you are risking it all by traversing a dangerous castle to rescue your biscuit love
What code and assets did you not make from scratch during the jam (if any)?
All of it is made from scratch during the game, except the font
How many people worked on the game?1
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Comments
Very cool game, altrough it could really use some checkpoints and maybe some coyote time aswell. Other then that good submission, well done!
thanks, this is the first time id heard of coyote time but after a quick search sounds like a good improvement
I never used it myself, but as far as I know it's quite common in platformer games. Anyway, I'm glad I could help!
game was interesting and i can see your effort in it, just didn't like restarting the whole game as the other guy said, and the path i was following wasn't really clear and an option for closing the music would be awesome ( the music was nice tho but i wanted to lower it down a bit and i couldn't ), overall great submission ❤️
thanks for the feedback thats helpful
The biggest problem is having to restart the game every time you want to play again. The soundtrack sounds interesting, a highlight of the game.
thank you for the feedback, I really appreciate it. I have realised that myself, and would add in a few checkpoints if I were to develop this further, or in future projects