A pretty enjoyable game!
I do wish the bullets could be shot automatically instead of making the player spam click the lmb, and although you did use the theme pretty well, I feel like the idea of making a survivors style game isn't innovative enough.
Other than that, I enjoyed my time!
Play game
Wizard's Risk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #302 | 3.500 | 3.500 |
| Enjoyment | #353 | 3.625 | 3.625 |
| Audio | #440 | 3.312 | 3.312 |
| Visuals | #692 | 3.500 | 3.500 |
| Overall | #732 | 3.156 | 3.156 |
| Innovation | #1216 | 2.438 | 2.438 |
| Theme | #1296 | 2.562 | 2.562 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game every 5 rounds will ask you for a challenge where you can get better rewards, however, the enemies in that round will be very strong. Therefore you are risking your progress for possible better rewards. There also exist a card in the game which is a biscuit that you can find in those challenge rounds.
What code and assets did you not make from scratch during the jam (if any)?
None, all code and assets are made from scratch except from music.
How many people worked on the game?1





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