Fun game! The mining and upgrades feel very satisfying, I didn’t encounter any bugs and the whole gameplay experience was smooth, great job!
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Void Rush's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #36 | 4.000 | 4.000 |
| Overall | #98 | 3.812 | 3.812 |
| Enjoyment | #126 | 3.955 | 3.955 |
| Theme | #173 | 3.839 | 3.839 |
| Innovation | #236 | 3.571 | 3.571 |
| Audio | #245 | 3.536 | 3.536 |
| Visuals | #328 | 3.973 | 3.973 |
Ranked from 112 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game embraces the theme by rewarding players who take risky actions. Those who dare to push their luck can reap greater rewards - and if they're quick enough, they might even earn... a biscuit.
What code and assets did you not make from scratch during the jam (if any)?
Own Tools / Template Project (ObjectPools, Primitives, Primitive GameManager, FMOD-Tools, Editor Extentions, GameEvent System, GUI System, Singleton-System) - no game logic related to the game idea included.
How many people worked on the game?3
Comments
Lovely game. I think it fits the theme perfectly and is clearly very well made. Great work!
Visuals are absolutely amazing. VFX is at the professional level. The gameplay also looks quite interesting, but it’s too challenging for a turn-based person like me. I would love this game to have a difficulty setting of some sort.
Wow this game was difficult. I really loved the visuals and the audio though. Overall it was a fun game to play. Awesome job!
Wow, amazing job, guys! Quite difficult until you get used to it. The art and sound assets, as well as the design you've chosen, are very well-fitting! The game is really addictive, and I just wanted to spend more and more time playing it! So cool!
The parallax background at the start almost felt 3d.
The game feel is really crisp/juice. Feels really good.
Nice decision making that you give to the player.
The ramp up was steep but I really enjoyed it.
Congrats on the amazing release.
Damn, the game is really great, both visually and mechanically! Really enjoy playing and digging those gems! > v<
Very good entry! :D
This was a really fun and interesting discovery of a game. I have not yet succeeded but it makes you addicted. :)
It seems quite hard as the minutes I player I got better but was always too slow. I think I need to invest more games into it.
Really well done and I am looking forward to the potential it offers in the future. *thumbs up*
I dont get how to upgrade because when I press on an upgrad nothing happens. Its an awesome looking game though. Well done!!
Hey :)
Oh no! We definitely need a better onboarding, haha! Thanks a lot for pointing that out.
When you land on the comet, you’ll need to dig for gems, bring them back to the ship and watch the big number increase – that’s your resource for upgrades :)
Just a heads-up: make sure to press the button with a single click, do not hold it down too long (that’s a bug we’ll fix soon, sorry for the confusion^^). And don’t forget that you’ll also need gems to pay for the Departure before the Void (timer below) catches up, while keeping an eye on your Rover battery. :)
I hope you can enjoy it a little bit longer! And thanks for playing !
If you need any further help just hit me up, and if you’d like to take part in testing for a possible Demo release, I’d love to invite you to our Discord! :))
(The ingame button sadly doesn’t work atm...^^)
→ https://discord.gg/fRUJ9mMg
this game is actually addicting! reminds me of 'a game about digging a hole' 10/10
Wow! Thank you!
If you’d like to take part in testing for a possible Demo release, I’d love to invite you to our Discord! :)) (The ingame button sadly doesn’t work atm...^^) → https://discord.gg/fRUJ9mMg
man this game is so polished great job i love the art and the mechanics are amazing, its a bit heard i got to level 2 on my 5 try, nice game keep up the good work 😃👍







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