Play game
Risky Biscy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1484 | 1.969 | 2.667 |
| Innovation | #1578 | 1.969 | 2.667 |
| Visuals | #1714 | 1.969 | 2.667 |
| Theme | #1757 | 1.846 | 2.500 |
| Overall | #1869 | 1.621 | 2.194 |
| Enjoyment | #2075 | 1.231 | 1.667 |
| Gameplay | #2224 | 0.739 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You play as a cat risking his owner's wrath to make biscuits
What code and assets did you not make from scratch during the jam (if any)?
SFX from Freesound.org
Some Youtube tutorials to help with code
All art/animations mine
How many people worked on the game?1
Leave a comment
Log in with itch.io to leave a comment.


Comments
the game closed when the meter was full? I assume that means I won yay!
Gameplay got suck, but it was playable
Very good idea, too bad there wasn't much gameplay. Some models didn't have colliders and you could walk through them.
haha i like how you called it a scratching sim on your page, i can see what you were trying to acheive and that would have been a total blast if accomplished. i do love the cat purrs and the art, cant believe you made it all on our own, pretty impressive ngl
馃ス That's so kind to say, thank you! I'm definitely rusty when it comes to achievable scope. Have learned a lot for next time in that regard!
oh yup i鈥檝e learned a lot in that aspect too, initially i鈥檇 start w triple a game scope for a 3 day jam lol
Loved the purr from the cat, and the visual where really good.
I think the AI of the character that should stop you from destroying the furniture is broken, but the concept was really nice.
Loved the idea, even though you probably didn't have enough time to finish it completely, keep the good work !