It's a cool twist to have the multi-balls. The AI was pretty good at tracking one ball, so I needed those extras to split its attention and give myself an advantage. I really liked the slow, heavy feeling of the paddle--I mean, I'm not sure I *liked* it, but it felt like it had real weight and I enjoyed that you made such a strong choice.That feeling of having to anticipate more because of the heavy controls changed my approach to the game. Well done!
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Pong+'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Definition of Done | #4 | 4.600 | 4.600 |
| Accessibility | #7 | 3.533 | 3.533 |
| Overall | #9 | 3.789 | 3.789 |
| Sound and Music | #10 | 3.800 | 3.800 |
| Game Feel | #11 | 3.533 | 3.533 |
| Fun | #11 | 3.800 | 3.800 |
| Visuals | #18 | 3.467 | 3.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game
Pong (#1)
How many members of your team ?1
What Engine was this created in?
Godot 4.4.1
How many of the 20 Games have you completed?0
How many Jams have you done?0





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