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Doo N Dash (Classic)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #291 | 3.491 | 3.491 |
| Enjoyment | #506 | 3.473 | 3.473 |
| Theme | #674 | 3.273 | 3.273 |
| Overall | #698 | 3.176 | 3.176 |
| Gameplay | #893 | 2.891 | 2.891 |
| Visuals | #908 | 3.236 | 3.236 |
| Audio | #1048 | 2.691 | 2.691 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Players have to be stealthy or risk losing all progress. Our intro animation also includes a biscuit-related risk.
What code and assets did you not make from scratch during the jam (if any)?
We did not make the shader.
How many people worked on the game?10
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Comments
Absolute generational brown.
Phantom wipe?? Or nah?
The entire roll.
My kid and I have played this at least 5 times lol. Poop biscuits for the win.
Hell yeah! Would you like to see more levels?
Good old poop jokes, never not funny. Maybe having to ..."empty" into coffee cups was a bit too far lol. Great game
I just saw your profile picture ;O;
Awesome game!
You got me with the thumbnail and it delivered exactly as promised. I was unable to get caught by anyone even when trying to be as in their face as possible but I really like visuals in this game well done.
Thank you :)! The NPCs could use some further tweaking for sure lol
Goty of the year GTA 6 has no chances
what a big shit!
This was an experience of a lifetime. Thank you
We're so glad you enjoyed!
That's so fun, who put the sh*t into the jam? I just laughed with my friends a lot!
The game concept came from one of our artists (Bryan)
Hilarious concept and gameplay. I struggled a bit to find where I could shit at first. As fun as it was to dodge the patrols, the gameplay felt a bit underdeveloped. Maybe an aim mechanic could be in place to make things more interesting... or not. Maybe not.
I think you're right. Before we add more levels or anything, the game needs a little more depth.
Gameplay felt very familiar—I’ve definitely been there myself sometimes xD. Jokes aside, it’s fun, but there isn’t really any stealth or tension: even with people nearby I could lower the meter without any trouble. The only friction was finding the right spot; I had to circle the area a couple of times to figure out where to do it. Overall, short and enjoyable—nice work!
very... interesting, nice style.
cool but tbh
this game did not feel like stealth, and more like exploration, find all the cavities you can poop in. still intersting but a bit lacking.
nice if it would've had, not only sight detection but also smell and/or sound.
Fun concept and I really liked the style! Maybe it's a browser issue but the x-ray view for when you're behind a wall seemed like it was offset. It was exposing the area at the bottom of the screen rather than where the player was standing but it wasn't a major issue. Great job!
The camera clipping was a creative choice. We were on the fence, though, because it could be distracting.
10/10 love pooping on company time
nice visuals and funny concept
Thank you :)
Metal gear but instead of taking out enemies you're taking a shit
10/10 - Marc
We were inspired by MGS, Hitman, Hotline Miami, etc. Thank you for rating! :)
Robust sound of fart! But, at the end it becomes some tedious to search last encounter.
Some visual feedback or breadcrumbing on the "toilets" would be hugely beneficial.
My typical day at work
Played this in alfa version and was really excited to see it finished
Thanks :) Im so glad you got to see the progression of the development. Any suggestions for what you'd like to see added or removed?
Never has evacuating ones bowls been so enjoyable. A huge pile of S#@T. Great work.
Thanks :)
Hell yeah. Should we try to make this game speed running friendly??
Diarrhea Mode : I have the speedruns
fun as hell. need som texturing to characters?