The 25-second timer is a bit long. I wish I could say, 'I'm finished!' The theme is very clear, and I won in the second round. It would be amazing if there was a sound effect. It has great potential. It's fun stuff.
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Biscuit Roulette's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #166 | 3.850 | 3.850 |
| Innovation | #979 | 2.700 | 2.700 |
| Visuals | #1332 | 2.600 | 2.600 |
| Overall | #1412 | 2.350 | 2.350 |
| Gameplay | #1654 | 1.900 | 1.900 |
| Enjoyment | #1683 | 1.950 | 1.950 |
| Audio | #2003 | 1.100 | 1.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game features cookies (the biscuit) as the central object and the act of guessing leads to the risk of a Russian Roulette outcome. Every round, players literally have to risk it for the biscuit.
What code and assets did you not make from scratch during the jam (if any)?
Only the character models + character sitting animations are not from scratch.
How many people worked on the game?2




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