Would've loved if the grabber moved a bit faster as all the cookies had left and respawned by the time the grabber got to them, which took away any of the skill - it became pure luck!
Cool retro vibe, though
| Criteria | Rank | Score* | Raw Score |
| Audio | #367 | 3.393 | 3.393 |
| Theme | #690 | 3.250 | 3.250 |
| Visuals | #717 | 3.482 | 3.482 |
| Innovation | #883 | 2.804 | 2.804 |
| Overall | #895 | 3.006 | 3.006 |
| Enjoyment | #1237 | 2.661 | 2.661 |
| Gameplay | #1274 | 2.446 | 2.446 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Players grab different cookies, and each attempt may gain points or lead to game failure. Is this an interesting and adventurous attempt?
What code and assets did you not make from scratch during the jam (if any)?
I made the code, and most of assets of this game. Some, such as background materials and sound effects, are collected from itch.io and freesound or other commercial websites and do not require credit.
How many people worked on the game?1
Would've loved if the grabber moved a bit faster as all the cookies had left and respawned by the time the grabber got to them, which took away any of the skill - it became pure luck!
Cool retro vibe, though
Great art style and music to compliment. Grabbed a lot of green cookies, but eventually got some blue. Coin sound was a nice touch. Well done!
Cool idea. I loved the arcade cabinet. Wasn't sure what the controls on the right of the cabinet did but based on your description it's a timed thing right?
The graphics were great, but it was kind of hard to aim for the cookies since the claw machine was so slow. Great idea though!
Leave a comment
Log in with itch.io to leave a comment.