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Nobody's Perfect's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 4.270 | 4.270 |
| Gameplay | #3 | 4.295 | 4.295 |
| Visuals | #4 | 4.770 | 4.770 |
| Enjoyment | #8 | 4.344 | 4.344 |
| Innovation | #25 | 4.082 | 4.082 |
| Theme | #26 | 4.246 | 4.246 |
| Audio | #79 | 3.885 | 3.885 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
"Risk it for the biscuit" - both literally and metaphorically. The end goal is to obtain the Golden Biscuit that Nobody misplaced, and the player chooses what amount of risk they are willing to take in order to gain appropriate rewards. Difficult spells are more effective, but harder to pull off.
What code and assets did you not make from scratch during the jam (if any)?
We did our own programming and our own art, the only portion we have used that was not made by us is the audio:
- Menu / campaign music: "Our Story Begins" Kevin MacLeod (incompetech.com):,
Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
- Battle music: "Suspense Dramatic Orchestral Loop 1" Cyberwave-Orchestra (Pixabay),
- Win screen: "Uplifting Orchestral Music" Sonican (Pixabay),
- Lose screen: "Enchanted Mystery - 60 Seconds" Sonican (Pixabay)
- "Melodic Mayhem" sound bundle and pixabay.com
How many people worked on the game?2
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Comments
I really liked that in order to attack, you need to play mini-games that have different difficulty levels depending on the strength of the spell.
The game looks good, feels good, very clean and beautiful art
Thank you so much!
very fun game, love the arts and the spells system!
Thank you!
Very fun and challenging game, great themes and art style, really loved this one, I am a sucker for turn-based, but this concept of risking it make it even more fun. Great work! I want more of this!
Thank you very much!
This is a very creative game and I really love the art style! It would be nice if the spells had a reduced effect if you make a mistake, since "all or nothing" felt pretty punishing. But it didn't take much away from the fun I had, and I suppose that's part of the risk of attempting the difficult spells!
Thank you! That's a good idea, even a small reward might be nice. If we had an easy/hard mode that would be something to consider!
A really fun game! Adorable artstyle, with fun risk vs reward gameplay.
Well done!
Thank you very much!
Whaaaa! Such an amazing world! Very well put-up game, all the sound and swishing and swooshing - very profesh!
Really enjoyed art! The enemies were actually so cute - I felt bad attacking them! Fun mini-games!
Thank you for your kind words! I wanted the enemies to be a bit different and unique, so glad you like them :)
I LOVED this game! I really liked the attack choices and risks they have. The attacks are fun tol do and the strategizing is pretty cool. Again, I loved it.
Thank you for playing!
I love this type of RPG, I want. Amazing games.
Thank you very much!
Nice. I really like that you went all in on the risk theme. Every decision is based on a careful decision between risk and reward, so I think you totally nailed that part of the theme!
Thank you very much!
I love it! The art's pretty, the minigames are fun and the tempting rewards make me take leaps despite the risks. It really hits the spot for me, awesome job to you both!
Thank you very much!
Very difficult game but such charming and lovely art! I would try to stick to the easier ones when I could but after many attempts couldn't beat it. Was a fun experience though and may try again - nicely done!
Thank you for the feedback! We wanted the risk to feel risky, but maybe we made it a little too risky!
Not sure if the game is super hard or if I'm just terrible at it 😅 Either way, it's one of the best games I've played in this JAM. Congrats, I'll be back for more!
Thank you! Some minigames are definitely on the harder side!
The fact that this game was made in just a week is such a shock imo.
I literally could not stop playing! The minigames and the artwork blended perfectly with the theme, as
well as the Jam's Risk It For The Biscuit Theme. Really great work guys!
Thank you very much!
Great art and minigames but they are a bit too hard.
Thank you for the feedback! We did consider a easy and hard mode to see if it might help with the ramp up - might be something to work on.
Amazing game! I loved all the variations for casting.
Thank you very much!
Super cool game! Would play it in my free time. A lot of mechanics so it doesn`t feel repetative :D
Thank you! We wanted to have more but there wasn't enough time to make them great haha
The art is amazing, sound is good, gameplay is fun and engage. The mechanic of playing mini game with different level grant you power to deal damage to enemy is quite simple yet brilliant. Good game!
Thank you very much!
Very good art and a delight to play, truly. Very good job!
Would you play my game also? :)
Thank you! Will do :)
OMG this game was made in one week ?? The art is amazing, love a good card game and there are some awesome mini games as well ?? Well done loved it !!
Thank you very much! Was a very fun experience to make this game!
Very cool idea! I can see it being expanded a lot! Right now it's a bit frustrating understanding the power of a spell since they change all the time. It feels like a hard version of a spell can be weaker than its normal version sometimes.
I would love being able to specialize, but still have to use other spells sometimes to counter specific enemies.
Very good job guys
Thank you for the feedback! If we were to expand on the game more, I'd love to have more minigames and different spells, and possibly look at specializations too!