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Super Smash Rick's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1608 | 1.753 | 2.600 |
| Theme | #1993 | 1.483 | 2.200 |
| Gameplay | #2076 | 1.214 | 1.800 |
| Overall | #2090 | 1.259 | 1.867 |
| Enjoyment | #2110 | 1.214 | 1.800 |
| Visuals | #2135 | 1.079 | 1.600 |
| Innovation | #2197 | 0.809 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Hazards and enemies insta kill player with lost progress. Collect all 5 items to get to the end and win.
What code and assets did you not make from scratch during the jam (if any)?
All code written by myself in p5.js.
Sounds from OpenGameArt.org. Royalty free
How many people worked on the game?1
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Comments
Although the game was quite short, I personally liked the level design which is the main thing that stuck out to me. I think it fits the platforming physics you have set-up and it does add some risk to every jump you make throughout the game. This is a good base platformer that you can expand on with more levels or elements of risk, so good job!
fun for challenge but it's so poor on gameplay.
good work, expand and make it better.
A fun game, the sense of risk is really awesome, it's special