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Dicey Cooking Dungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #2105 | 1.055 | 1.750 |
| Audio | #2139 | 0.754 | 1.250 |
| Theme | #2153 | 1.055 | 1.750 |
| Enjoyment | #2183 | 0.905 | 1.500 |
| Visuals | #2193 | 0.905 | 1.500 |
| Overall | #2200 | 0.905 | 1.500 |
| Gameplay | #2218 | 0.754 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game uses dice as the main mechanic for its risk. The gameplay involves rolling the dice then choosing two of the dice to add together to reach a big score. Particular dice multiply the result, making something greater than the sum of its parts. This reflects the cooking motif and theming, which fits in with the biscuit part of the theme. On top of that, the game features a special reward for those who beat the boss: a biscuit recipe they can make at home.
What code and assets did you not make from scratch during the jam (if any)?
The map generation, run system, and item system uses a modified version of the code from the tutorials by https://www.youtube.com/@godotgamelab
How many people worked on the game?1
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Comments
The game looks cool, but I was not able to play, I clicked on how to play but that caused the main menu to bug and not go away, and I could not click on anything. Thankyou for trying I hope you are able to fix it I would love to play your game.
Unfortunately, uploads are disabled during the voting for this game jam. I have started work on a fix for some of the technical and UI issues. I tried looking into the issue you looked into, which appears to be a little bug involving the scenetree in Godot. It was rarely occuring to me, but I am hoping the workaround I found should be good enough to fix the issue for you when uploads are allowed again.
I was a bit confused how the game works, also i couldn't figure out how to use the items.
What did the how to play section not clarify to you? In the middle of ui fixes and I could rewrite some sections to make mechanics clearer