I love the visuals and audio for the game! I also like the short story it has!
Play game
Ultimate Biscuit Dunking Champion's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #2 | 4.652 | 4.652 |
| Overall | #4 | 4.249 | 4.249 |
| Enjoyment | #11 | 4.304 | 4.304 |
| Audio | #14 | 4.174 | 4.174 |
| Gameplay | #36 | 4.000 | 4.000 |
| Visuals | #60 | 4.507 | 4.507 |
| Innovation | #87 | 3.855 | 3.855 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In this game, you must fight against the odds to become the ultimate biscuit dunker! You have to try and predict how long you can hold the biscuit in your drink before it will crumble and become gross sediment at the bottom. If you don't risk your biscuit, you won't be the best biscuit dunker!
What code and assets did you not make from scratch during the jam (if any)?
All code and assets except for the country flags and font were made from scratch
How many people worked on the game?2
Comments
This is so cute. Love the visuals and storytelling. Very polished given it's a game jam. Interesting interpretation for the music. Felt it could have been a little more chill, then more anxious at some parts of gameplay. Cool game! Hope to play the full version one day :)))
No way! I had this exact idea when brainstorming for the jam! Glad to see someone actually made it! Also amazing execution and the visuals are really nice! With the simple idea and great polish, this is game jam gold. great job!
Was happy I won and then realised that meant I unlocked MANGO! Was already pretty hype and then saw all the changes in limbs, mugs and sounds for each character. Amazing details, so cute and playful, loved it all :)
I am making myself a list of top games this year and dare i say this game will end up in my top three for sure
I feel like my whole life has led up to that moment in the stadium. Once I learned to examine the cracks before each dunk there was no stopping me.
The pirate language was a nice touch. I didnt really use the character switching element but maybe that's just visual flair for the captivating gameplay.
Simple idea perfectly executed. I'm severely impressed. Great work!
Cute, simple and surprisingly stressful for a dunking game, well done!
The amount of pressure I felt playing this game, what a great experience. 10/10 game and one of the best I've played for this jam.
That was… unexpected. Different from everything else I’ve seen in this jam. Clever, funny, engaging. It did feel like more luck was involved than skill though. If that could be improved, that’d be really, really great.
After playing several times I only want to dip the cat in the background to coffee hahahaha. Joking aside, the gameplay is simple but yet very addictive
Great job! This is definitely the best dunker game I've played so far. Nice job with the polish, and even including pirate locale. Well done. :-)
this game was INSANELY fun to play. i love the art, the sound, and the game was challenging without being impossible!
Wow, the level of polish is crazy, the visual, the sound everything is perfect.
I love how you turned such a simple mechanics into a funny cute game. I saw you put a lot of effort into the details like the ability to change character or to select the pirate langage bahahah.
I'm a little ashamed to have spent so much time on it awakening my gambling instincts, trying to get to the maximum time possible.
The effect added on each level is a lovely touch (the effect when you reach 25 sec + is so cool).
Maybe its a little too difficult, like I spent 30min trying to beat the third level, but thanks to the juice I kept interest into knowing what would be the effects in the level 4.
Congratz on your quite literal take on the theme, very cool
Edit / Spoiler : I saw in some other comments that you can predict the solidity of the biscuit by its look, and now I feel dumb XX
Thank you so much!
I can't believe you made it so far without using the cracks correlated to the time! That's honestly impressive!
I think if I was able to go back and edit anything, I would try to make it clearer that this is your only hint on how long the biscuit will last, and to make the last two levels a little bit easier. But what's the point if you can't cause a little psychological damage to your players?









Leave a comment
Log in with itch.io to leave a comment.