Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Dough or DieView game page

"Run sweet, dodge sharp, and risk it all for the biscuit!"
Submitted by YamatoDev — 3 hours, 1 minute before the deadline
Add to collection

Play game

Dough or Die's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#18241.3932.667
Enjoyment#19211.5673.000
Gameplay#19351.3932.667
Visuals#19431.5673.000
Overall#20121.3932.667
Theme#20201.3932.667
Innovation#21171.0442.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The theme is represented through the idea of taking risks to gain rewards. In Dough or Die, the gingerbread man must run through a dangerous Candyland, risking being destroyed by baking tools in order to collect cookies, gumdrops, and lollipops. The player must constantly decide whether to chase high multipliers or play it safe, which ties directly into the theme of risk versus reward.

What code and assets did you not make from scratch during the jam (if any)?
Background Music:
https://dova-s.jp/EN/bgm/play21464.html
https://www.dova-s.jp/EN//bgm/play21284.html

Retextured Assets of Pixel Adventure 1 and 2:
https://pixelfrog-assets.itch.io/pixel-adventure-1
https://pixelfrog-assets.itch.io/pixel-adventure-2

How many people worked on the game?
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Cute game! Really liked the art style! The music was a cute choice. Keep up the good work!

Submitted

Pretty neat game... I like the technique of randomly placing prefab sections for level design. It ensures a lot of variety. I find it a little hard to grab the cookies though. Perhaps slightly too punishing. One love ❤️❤️

Developer

Thanks for commenting! I wanted to emphasize the risk-reward mechanic of the game by putting the cookies and lollipops in positions where you HAVE to take damage, making the player have to choose whether to play it safe and recover hp via gumdrops or take the hits to increase the multipliers.