i litterally tried to speedrun the game.
That was a simple and very nice game !
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #63 | 3.933 | 3.933 |
| Theme | #152 | 3.867 | 3.867 |
| Enjoyment | #225 | 3.800 | 3.800 |
| Overall | #676 | 3.200 | 3.200 |
| Innovation | #884 | 2.800 | 2.800 |
| Visuals | #937 | 3.200 | 3.200 |
| Audio | #1708 | 1.600 | 1.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You risk yourself to collect all quarters of the biscuit to open the door to the next level
What code and assets did you not make from scratch during the jam (if any)?
All code and assets were made from scratch by me.
How many people worked on the game?1
i litterally tried to speedrun the game.
That was a simple and very nice game !
The basic concept is absolutely brilliant, I loved it! I wish you had a little more time to work on the visuals and audio. Either way, Well done!
You have a really excellent intuition for game design. With just a few mechanics, you created a series of levels where I really felt pushed to take risks that felt great when they paid off.
Nice game! I really liked some of the level design ideas which made you have to think about how to proceed. Nice artwork. There's a lot to build upon here to make something really cool.
Nice, not long game!
The only thing is I would write controls on game page, because at the first launch I was a little confused, and didn't understand how to move mouse! 😄
And, as mentioned before, sometimes you have to wait really long for an enemy to pass. But anyway, this game is good one! Well done! Continue to make games!
I love the art (especially the mouse). It is a good mix of fun and challenge. Well executed!
Some points: Some sound effects would make it even better.
This is a nice little game. I enjoyed playing it.
It also has a lot potential for expansion, e.g. new enemy types, dynamic levels (buttons/doors/moving platforms), time limits, etc.
Sometimes you have to wait really long for an enemy to pass. I would have liked a way to "fast forward".
I love it! I like the challenging mazes. I like the simple design. Collect 4 slices to complete levels. Love the endless lives. Some points: have mouse face direction its moving in and some music would add to the feel of the game. Better graphics would make it more amazing. Very enjoyable game. Hope to see it evolve.
Nice! I enjoyed the level design and how I had to be quick in some moments, keeps the game interesting
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