The game is very fluid, and the visuals are... unique, spooky XD
Great game, I thoroughly enjoyed the fast-paced gameplay! > v<
| Criteria | Rank | Score* | Raw Score |
| Visuals | #48 | 4.556 | 4.556 |
| Enjoyment | #224 | 3.806 | 3.806 |
| Gameplay | #382 | 3.417 | 3.417 |
| Overall | #461 | 3.398 | 3.398 |
| Theme | #650 | 3.306 | 3.306 |
| Innovation | #671 | 3.028 | 3.028 |
| Audio | #1313 | 2.278 | 2.278 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player mus go out of their way to collect literal cookies, wich spawn more nemies but create also create shortcuts for the player to take
What code and assets did you not make from scratch during the jam (if any)?
gdvelops basic platofrming template, and a few sound effects i had made for previous competions
How many people worked on the game?1
The game is very fluid, and the visuals are... unique, spooky XD
Great game, I thoroughly enjoyed the fast-paced gameplay! > v<
Strange and psychedelic art style, a bit unusual, but it's quite attractive in some strange, grotesque way, The gameplay reminds me of the level in Celeste where the hotel manager is constantly chasing you, which even here is quite fun. I think the platforming controls are a bit floaty yet stiff, and it felt really heavy that the player character jumps so lot that it doesn't seem to match his/her movement speed. I quite like the enemies in the game, but it would be better if there were some indication of what bad things they would do if they catch you. It felt like I got hit a lot, but doesn't seem to do anything, yet one of them just instakills you and sends you back to the beginning.
Anyway, I still like this game a bunch and it's already a feat making this game. Keep up the good work!
Ok so yeah, the visuals are awesome, so unique and pleasing. I agree with Coyados comment, it needs some killer audio and we have the making of a super fun and addictive game. Well done man!
The visual is great!!! I like the atmosphere with the main character + the different eye! I think you could make the map less big to make it less feel empty. Also, make the player speed lower so we know where we are going, not like in a skating ice? But other than that great job!
My god the visuals!!!! Amazing game! I loved the protagonist. If it had a song while running away from death, it would elevate the experience a lot!
Nice art, but i don't like vast area, in most cases you don't know where character will land and together with following one shot enemy it feels quite annoying. Inspite of that, controller of character feels good, like high speed, it just would be some better if player had some more accuracy in controlling. Well done!
The speed definitely needs some tuning, even though I got used to it and really liked it in the end, it does make a difficult point of entry. But man I cannot stress how much I love the artwork for this game. Absolutely incredible. The style is amazing. And the little tutorial level to the left is so genius that I actually thought it was the game for a while, but it got me used to the controls and then I was off to the races! Great work.
Rosita is speed and I am loving it. The visuals are super cool too I'm a really really big fan of the art style. It's super interesting that the enemies make Death stronger instead of hurting you directly, so I can watch my mistakes literally catch up to me
You said sweet dream, but iam having a nightmare haha. I love the level structure that balance the movement pretty well. It's fast and quite hard to control, yet that what dream is! And the visual remind me a lot of classic JRPG horror and omori haha. Great game!
I loved the movement. It was snappy and satisfying allowing for great speed and juke potential with the monster chasing you. I did miss the music though. It felt pretty shallow without it. Overall, a cute platformer action!
Cool game, being able to zoom around feels really good, nice work :D
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