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Trapped in Biscuit Hell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1857 | 1.741 | 3.333 |
| Enjoyment | #1921 | 1.567 | 3.000 |
| Theme | #1931 | 1.567 | 3.000 |
| Innovation | #1933 | 1.393 | 2.667 |
| Audio | #1938 | 1.219 | 2.333 |
| Overall | #1986 | 1.451 | 2.778 |
| Gameplay | #2036 | 1.219 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
its about a kid trying to have his biscuit and escape the traps.
What code and assets did you not make from scratch during the jam (if any)?
the character controller.
How many people worked on the game?1
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Comments
Fun visuals, very unforgiving on the spike colliders. Every turn felt a bit of a gamble too, as the kill pits where you drop and die often doesn't give the player time enough to react and feels a bit of an unfair punishment. Nice job though, kept me wanting to give it another try and got me back in the action quickly which was great!
well thank you, andi know the spike hitbox was a bit unforgiving, for my first game it was pretty decent, i think.
As your first game, this is far from Better than mine
thank you! i was running low on time while making this, but it still turned out nicely.(i think)
Hey! Congrats on your first game! The visuals were charming and the sense of progression felt satisfying. One thing I would say, is that the spike hitboxes are a little large, and deaths felt unfair at times (also ending 2/2 is kinda pointless). Good job!
well thank you! and i know, ending 2/2 was really, pointless, but i really wanted to finish my first project, im looking onto making more in the future.