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A jam submission

Risk-It/Biscuit ArenaView game page

Chow Down or Risk It All In This Top-Down Arena Fighter
Submitted by swsoftware — 2 hours, 56 minutes before the deadline
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Risk-It/Biscuit Arena's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14512.0233.000
Theme#14832.2923.400
Innovation#16441.8882.800
Overall#16881.9102.833
Visuals#17741.8882.800
Enjoyment#17871.7532.600
Gameplay#18081.6182.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Players get the choice to keep taking the risk for more biscuits (points) or retire with their sweet treats.

What code and assets did you not make from scratch during the jam (if any)?
Audio and models.

How many people worked on the game?
1

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Comments

Submitted

The visuals are great, the speed of the enemys fine and super fun to play :)

Submitted

I like this concept! Great character models and animation and a cool top down perspective. I ran into issues with the sprint function, my character would just stop randomly. Also the enemies group up a lot and get right in your face, making it hard to turn and face them without running away first. Would be cool if the knight swung in the direction of the mouse. I like the risk element being about determining when to retire, maybe different tiers you reach can unlock different endings. The more you retire with, the more lavish and outlandish the ending haha Overall, a fun and interesting game. Good job!

Submitted(+1)

Think this fit the theme well asking the player if they would like to carry on after each fight. I did have trouble and had to restart the game as nothing was happening after fighting all enemies and collecting donuts on my first play through.

Developer

Thanks for playing! Sorry to hear about that bug, I didn't encounter anything like that during development, but I have an idea on how it happened (Enemy spawned on top of each other and one fell out of the colosseum, thus never triggering the next round).