Didn't entirely understand what I had to do, maybe some more visualizations would help. Anyways trying to simulate markets as realistically as possible is an insane task and I tip my hat to you.
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Lo-Finance's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #318 | 3.438 | 3.438 |
| Visuals | #616 | 3.594 | 3.594 |
| Theme | #668 | 3.281 | 3.281 |
| Innovation | #816 | 2.875 | 2.875 |
| Overall | #868 | 3.036 | 3.036 |
| Gameplay | #1214 | 2.500 | 2.500 |
| Enjoyment | #1318 | 2.531 | 2.531 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Every trade you make is a risk for the "biscuit" of financial profit. You have to put your capital on the line in a dynamic market, choosing between safe, stable stocks and volatile ones that could bring you massive returns.
We also had fun with the theme literally: you can buy stock in the rival firm, BISC, and there's a cookie right on your desk to remind you what you're working for!
What code and assets did you not make from scratch during the jam (if any)?
Attributions can be found in the credits tab of the settings menu.
How many people worked on the game?2






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