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Sling's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2154 | 1.044 | 2.000 |
| Innovation | #2164 | 0.870 | 1.667 |
| Gameplay | #2184 | 0.870 | 1.667 |
| Enjoyment | #2188 | 0.870 | 1.667 |
| Audio | #2223 | 0.522 | 1.000 |
| Theme | #2224 | 0.696 | 1.333 |
| Overall | #2224 | 0.812 | 1.556 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Risking by join the battle and loosing quipment
What code and assets did you not make from scratch during the jam (if any)?
Evrything exept for the good amount of inventory code.
How many people worked on the game?3
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Comments
Screenshot seemed promising but couldn't figure out the controls, maybe include the controls in the description of the game?