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Biscuit Roulette's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #166 | 3.850 | 3.850 |
| Innovation | #979 | 2.700 | 2.700 |
| Visuals | #1332 | 2.600 | 2.600 |
| Overall | #1412 | 2.350 | 2.350 |
| Gameplay | #1654 | 1.900 | 1.900 |
| Enjoyment | #1683 | 1.950 | 1.950 |
| Audio | #2003 | 1.100 | 1.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game features cookies (the biscuit) as the central object and the act of guessing leads to the risk of a Russian Roulette outcome. Every round, players literally have to risk it for the biscuit.
What code and assets did you not make from scratch during the jam (if any)?
Only the character models + character sitting animations are not from scratch.
How many people worked on the game?2
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Comments
The 25-second timer is a bit long. I wish I could say, 'I'm finished!' The theme is very clear, and I won in the second round. It would be amazing if there was a sound effect. It has great potential. It's fun stuff.
Good idea and interpretation. Good job!
This game really audio I feel especially the chance of getting a blank shoot and real gun shoot
Good interpretation of the theme and clever concept. I think the game could benefit from some music will you wait for the countdown and when the gun appears but overall quite a fun game. Well done.
This has a very unique concept and a lot of potential but I think it could use a little more work. Sound effects would really help the experience as would some way to skip the timer if you have chosen your guess. Two bugs I ran into while playing this were that you can press the opponents buttons as well as the fact that the B and R of "Biscuit Roulette" are off of the screen in the main menu, although maybe this was made for a wider monitor.
25 secs too long for me. But overall it is a good game. >
Nice take on the theme. I would recommend adding something to keep the players engaged and coming back, maybe animations or sparkles or something to celebrate when the player wins a guessing round.
Really creative idea to make for this game jam, I think that if you work the idea a little more you can publish it on steam. Congrats!
the timer felt a lil long and i definitely think some sound effects would have made what was happening more clear, but it’s a neat concept
Yeah, sounds were planned, but we had no time left^^
Cool idea! 25 seconds for each round is unnecessarily long.
Cool concept!