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Slime World: Eternal Night's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #37 | 2.055 | 2.600 |
| Presentation | #41 | 2.214 | 2.800 |
| Use of theme | #42 | 1.739 | 2.200 |
| Concept | #43 | 1.739 | 2.200 |
| Use of prerequisite | #44 | 1.265 | 1.600 |
| Overall | #44 | 1.739 | 2.200 |
| Enjoyment | #45 | 1.423 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
Yes
Was made with MiniScript
Bezi
No
Wasn't made with the help of Bezi
GameMaker
No
Wasn't made with GameMaker
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Comments
Cool art, smooth gameplay, cute slime.
:-)
The art for the slime is great. nice job
Thank you, I spent 1 whole day making the sprite sheet. Nice to hear that you like it.
The art and visuals were great. I think I might have soft locked the game by throwing all my jelly? or absorbing too much. I loved the slime art and animation a lot so I think that is a really good base for something to come. The night theme felt like it was unclear but keep up the good work!
Thank you for playing. Yea, I didn't have enough time to make an endgame so the theme wasn't completely implemented. And for the softlocks... let's just consider that complying with the prerequisite.
LOL, I appreciate the thought. Definitely good sprites and a great basis I think you really have something here it just needs more game play is all.
I can play (Mac) can you upload screenshots? I want to see!
Oh, I'm sorry. Ill try to wake up early later and package the game for all platform.
Done. You can play it on mac now.
I didn't have enough time. Lots of the functions I added wasnt perfected so I just commented them out and I also wanted to add a lot more mechanics into the game. But I enjoyed making it. It is now way past midnight and I have physics test and philosophy quiz tomorrow (today?). I didn't study at all so wish me luck. Thank you for trying my game. :) I spent most of my time doing art and learning how Miniscript worked.