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A jam submission

Cookie ClamberView game page

Climb your way to tasty victory in this fast-paced sandbox puzzle platformer
Submitted by Null Builds (@null_builds) — 1 hour, 15 minutes before the deadline
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Cookie Clamber's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#324.2074.207
Gameplay#364.0004.000
Overall#723.8563.856
Audio#1743.6553.655
Theme#1833.8283.828
Visuals#2354.1034.103
Innovation#3973.3453.345

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
In Cookie Clamber, you're under pressure to find the fastest route to get all the cookies (biscuits) before time runs out. The faster routes are harder and the risk of falling can tank a run. Do your best and savor victory before you're inevitably grounded for destroying the kitchen.

What code and assets did you not make from scratch during the jam (if any)?
Fonts, music, icons, and SFX were all licensed from CC0/OFL packs. One model (arrow) was also licensed from a CC0 pack. All other assets were made during the jam. See the game's credits for more details.

The FPS control script and some minor support code were borrowed from my past projects but heavily modified during the jam. Everything else was purpose-built during the jam.

How many people worked on the game?
1

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+1)

This is one of the most polished games I’ve played in this game jam — it feels like you accounted for almost everything perfectly. The gameplay is fun, the music is fun, and the art style is really charming. I really enjoyed it :)

Developer

Thanks so much! I'm glad you enjoyed it!

Submitted(+1)

Now that was a great game. Really simple but challenging and quite enjoyable. The music was fast paced and had me bobbing along to it while frantically trying to stack and climb on boxes and drawers. You did a great job allowing different bits of scenery, like the drawers, to be combined to reach somewhere that seemed like it was out of reach. The timer ticking down made you feel the pressure but it all felt well paced, even though I didn't actually manage to complete the whole level! 

I think that might be the most fun I've had playing a game this jam. Great job!

Developer

Wow, thanks! I'm glad you enjoyed it!

I had originally planned for a lot more interactivity with a whole house full of items to explore but that was way too optimistic for the timeframe.

Submitted(+1)

Super solid entry! It was very exciting to perfect the path. The game looks good, sounds good and feels good to play, has settings, high score, lots of work went into it. Simple concept, great execution. Very well done!

This was my score after figuring out all the cookies:


Developer

Thanks for playing and congrats on the score! I'm glad you were able to find a path to all of them!

Submitted(+1)

good visual and movement

Developer

Thanks for playing!

Viewing comments 24 to 21 of 24 · Next page · Last page