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Dr. Clockmaker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #5 | 3.714 | 3.714 |
| Creativity | #6 | 3.643 | 3.643 |
| Overall | #10 | 3.179 | 3.179 |
| Overall Liking | #14 | 2.857 | 2.857 |
| Fun Factor | #16 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
literally working on clocks
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Comments
Wow, creative concept. At first attempts I had suspicion that once you got something wrong, the next choices will be wrong. Turns out the sequence is resetting so I have to click from the beginning again. In my last run, the patient #2, #3, #4 have the same problems so it became easy for me to clear all.
If you want to hear suggestions, please add visual cue of when we select correct cues. Example: Clicking the correct tool will highlight them with green color. And when I choose wrong, all highlight is removed.
Each repair is like a riddle to solve, get it right and the clock is happy, get it wrong and it has a nervous breakdown.
The concept makes for a nice small puzzle game.
I found that I had to F11 into fullscreen for the browser to be able to play, and the "Try Again" feature didn't seem to work (to try again I had to reload).
Thanks for the game.
Nice game! Loved the art style of the game 😁
how to play it tuh, Im not profesional therapist
This was fun! The presentation is rather smooth and it made me play more than once just to 'try again' good stuff, keep working on this and its likely to be a nice little game!
Cool game! It didn't really click with me, but the game feels super cool. The try again button broke for me several times, otherwise great job!
I loved this! Such an interesting concept, and really well done. It was slightly frustrating at first when figuring out what sentences meant, but otherwise, this was really awesome.
Thanks so much for playing and for the kind words! I'm really glad you enjoyed the concept and the overall experience.
I appreciate the feedback on the initial learning curve. I can definitely see how it would be a little frustrating at first, and that's something I'll keep in mind for future updates or projects.
Thanks again for the support!
Wow this is really nice, the anxiety made my anxiety go up lol. the ui looks so nice, the only problem was that i didnt realise there were 2 more buttons at the bottom (in the group of 6) until i moved the window to my monitor. gg
Thanks so much for the kind words! I'm glad you liked the UI and the overall feel of the game.
And yeah, that's a fair point about the buttons. The layout can be a bit tricky depending on screen size, so I'll definitely look into adjusting that to make sure all the buttons are visible from the get-go.
Thanks again for playing and for the feedback!
This is a fun concept, and the art style is fantastic, but there are some issues that I feel could make the game better.
- The play again button straight up isn't working, which isn't a huge deal since you can refresh the page and get the same effect but still worth mentioning.
- Having an order of fixes really punishes the player even if they get the fixes right, just out of order. If the player needs a certain order of fixes, I think that lowering the punishment for a wrong fix would be better, since just two or three mess-ups can cause a loss.
Good game with fun and great art!
The "Play Again" button is a known bug that's high on my list to fix—thanks for confirming it's still an issue.
I also totally hear you on the punishment for the order of fixes. That's a great point and something I'm actively thinking about. My goal was to create a sense of urgency and precision, but I can see how it feels overly punishing right now. I'll definitely be looking into rebalancing that to make it feel more fair while still being a challenge. Keep in mind I made this game in about 3 hours :)
Thanks again for taking the time to share your thoughts. It's super helpful!
Nice and smooth animation, some sound effect would be better, and the play again isn't working for me but overall this is GOOD, NICE JOB
Hey, thanks for playing and for the feedback! I'm really glad you liked the animation.
I totally agree with you on the sound effects—that's a feature I'm excited to add in a future update to make the game feel even more polished. And thanks for confirming the "Play Again" button bug. It's a known issue I'm working on getting fixed.
I appreciate you taking the time to share your thoughts!