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OverBoost's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #250 | 3.553 | 3.553 |
| Enjoyment | #328 | 3.658 | 3.658 |
| Overall | #409 | 3.447 | 3.447 |
| Gameplay | #486 | 3.316 | 3.316 |
| Theme | #512 | 3.447 | 3.447 |
| Visuals | #571 | 3.632 | 3.632 |
| Audio | #676 | 3.079 | 3.079 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In order to boost your car in this racing game you have to risk it for the biscuit by wasting some precious time
What code and assets did you not make from scratch during the jam (if any)?
The font:
https://www.dafont.com/pixellari.font
Shaders used:
https://godotshaders.com/shader/pixelated-hex-background/
https://godotshaders.com/shader/vhs-and-crt-monitor-effect/
https://godotshaders.com/shader/background-shader/
https://godotshaders.com/shader/energy-beams/
SFX used:
https://opengameart.org/content/car-engine-loop-96khz-4s
https://pixabay.com/sound-effects/game-countdown-62-199828/
One of my friends helped me with the cover art and with the looks of the itch.io page
How many people worked on the game?1
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Comments
I like it! It's kinda like a puzzle game mixed with a racing game! Very simple and fun. Great job!!
Neat game, I like the puzzle elements added into the later levels a lot. Only complaint is that I kept getting stuck on walls, especially when using the boost.
Cool Idea but I think it needs polishing regarding the car movement. Regardless great submission!
What a fun game! I definitely saw some other racing type games with the concept of trading control for more speed, but I think making it a level based puzzle works really well! Could definitely be developed into a bigger game with more variety and just more levels
Won so many of the levels with a photo finish, this was really fun! Also very unique and a great take on the theme. The game looks great and sounds great. I think the way the music changes when you are slow, charging up, and boosted is great and added a lot to my enjoyment of the game. The only thing this game needs is a timer to keep track of how fast you can beat a level. I can see this being really fun in larger tracks with multiple opponents as well. There are so many things that could be added to such a great idea like this, you could even have ways to stop your opponents from advancing while you solve puzzles. All of this is to really emphasize that I love the idea for this game and that I had a lot of fun playing it, great job!
That's a unique mix of puzzles and racing. I can feel this combination has potential.
You made a nice work, the game is very hard but fun too, congrats
Cool game I liked the concept. Car felt a bit too uncontrollable for me and the collision was a bit wonky at times. The music getting faster and higher in pitch once you start overboosting is a really nice touch.
I really liked the concept, I think you should add more mechanics and design levels around it and you'll make a great game!
This is a cool and creative mechanic with a fun risk reward edge to it! Love the little cars they are so great... : D
I like the micromachine like gameplay, the idea of adding puzzles is clever!
However I felt like I was mostly triggering the boost as soon as I could, there were very few moments where there was a choice.
Overall a cool entry, I'd like to play more games like this!