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A jam submission

Magical Girl ~ Patriot Gunner!View game page

Freedom ain't free. But fireworks are πŸ¦…πŸŽ†πŸ¦…πŸŽ†πŸ¦…πŸŽ†πŸ‡ΊπŸ‡Έ
Submitted by Team Y2K, Elisha? β€” 7 hours, 48 minutes before the deadline
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Magical Girl ~ Patriot Gunner!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme Interpretation#34.3334.333
Engagement/Fun#53.7783.778
Overall#83.6303.630
Originality/Creativity#123.6673.667
Presentation (Aesthetics, Audio, etc.)#143.4443.444
Magical Girl Concept#143.5563.556
Gameplay Polish#163.0003.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the Magical Girl Genre?
Patricia is given magical powers by her patron, Betsy Ross, and transforms into Patriot Gunner - the defender of freedom

Which theme(s) do you pick?
Guns of the Patriot

How does your game fit those theme(s)?
Patricia is America at its finest, and she has a gun.

If you follow any of the optional challenges, elaborate as you like.
We followed secret weapon, kind of. The boss unveils it in his speech.

Were the assets for your game made during the jam? Elaborate as you see fit.
Yes. We did use some public domain sound effects and stuff from Soundly. We used Nathan Hoad's dialogue and sound manager as well.

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Comments

Submitted

This was short, but very fun. I had a blast. I think the art style was also very charming and the music got my blood pumping. The only nitpick that I have is that maybe you could've given the player character a simple running animation. (Unless the idea is that she's flying to the battle zone. If that's the case, you can disregard my my nitpick.)

Submitted (1 edit)

I'll be honest that was a lot better than what I expected xD  Had a blast with it! Found a few glitches though... One I couldn't stop running in one direction till I died and then the red damage hue would never go away! Really good though and I loved the credits haha! 

Submitted

A smooth, flowing experience.

I appreciate having zero cooldown on attacks. It was empowering.


A small nitpick on visual design, though the impact was so small it really doesn’t matter: the only times I took damage was when I misread the enemy projectile as my own attack’s splash/burst, especially the red ones.

I can’t really tell these two apart when there’s several other things happening on screen.

If either the fireworks burst effect or the enemy attack sprite could have a different color and shape (something the player can tell apart by its silhouette without looking directly at it), it would undo this. Enemy attacks could be more bolt-shaped or spikes. Or the player’s attack could burst into stars and/or stripes.

Submitted

Fun little short and snappy game

The slime hitboxes on the boss felt quite egregious though; I kept getting hit by him when I thought I was under far enough and when the boss leaves the screen he can hit you to(even though it feels like he's flying up(to the sky) rather than up(to the top wall)), the rest of the game felt very easy in comparison so that was a bit odd

I'm also not quite sure why some enemies explode/dissapear when they're killed and why some stick around, I thought I was doing something wrong or if they were still alive at first before I realised they just kind of do that

I had fun

Submitted

This was really fun and funny, I was able to just spam dynamite (not sure if that was intended)

Developer

In America you can have as many dynamites as you want!!!! πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…πŸ¦…

Submitted

What I Liked:

  • This game made me laugh so much (I hope that was intentional, it feels like comedic gold /gen)
  • Transformation sequence was iconic
  • You went full throttle with your theme (the eagle sound omg)
  • The fireworks shooting is fun and I like the shotgun sound
  • This feels like a cool 2000s flash game, and that's really fun and nostalgic <3

Notes: 

  • The sword enemies are my biggest op. I cannot understand their movement pattern and I feel like they're way too fast. All the other enemies are completely fine.
Developer(+1)

Thanks for the feedback! Yeah we were def going for the flash game vibe, so we're glad it came across

Submitted

OHH SAY CAN YOU SEEEEE BY THE DAWN'S EARLY LIIIIGHT
thoroughly enjoyed this, simple and short game but still quite fun!

Developer

Thank you!!!!