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A jam submission

Summer FliesView game page

Summer flies by too fast
Submitted by Steve Cherry — 19 minutes, 5 seconds before the deadline
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Play game

Summer Flies's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24.0004.000
Use of theme#24.2004.200
Overall#33.7673.767
Controls#33.8003.800
Presentation#73.9003.900
Concept#73.8003.800
Use of prerequisite#182.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

MiniScript

No

Wasn't made with MiniScript

Bezi

No

Wasn't made with the help of Bezi

GameMaker

No

Wasn't made with GameMaker

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Comments

Submitted(+1)

Woah such a fun game. Really unique concept well executed! Loved the pattern the simple flies were flying in - hard to hit and rewarding when you hit them! Also the effect where you freeze everything after a succesful hit is such a nice touch *chef's kiss*. The game gets hard towards the end, but it really kept me on my toes and improved my reflexes I think :D The music, although played in a short loop, really helped create the slapstick comedy vibe.

Developer

Thank you so much for the kind comment, I'm glad you had fun :D It was my first time trying the 'Hit Stop' thing in a game and it feels so good I'll always use it from now on. Similarly that feature accidentally created a cool effect when using the electric lamp surge power :D I hope you were able to see it.

Submitted

Yes I did see it, now that you mention it! Did not realize it was the 'Hit Stop' mechanic applied many times over :D

Submitted(+1)

What a lovely chaotic game! It is a bit too difficult for me though but like others have said, I'm definitely coming back after the jam is over to try it a few more times!

Developer(+1)

Thank you for playing, I'm glad you enjoyed it despite the difficulty! :) I've taken note of this and plan to release a balance patch once the rating period ends.

Submitted(+1)

The game was really fun and challenging!

Developer

Thank you for playing, I'm glad you had fun! :)

Submitted(+1)

I really liked the game, the different enemies and the two bonuses help avoid redundancy. I also really enjoyed the art. However, some enemies make the game extremely hard

Developer

Thanks for playing! :D

I see that difficulty is an issue, especially during a game jam. I am working on a fix with some tweaks to make the game not necessarily easy but at least more manageable to reach the final boss. 

The update will have to wait until voting period ends as the jam does not allow to modify submitted builds until then.

Submitted (1 edit) (+1)

A boss??? There was one? x) I’ll try the game again as soon as the patch is out, I’m really curious to see it!

Submitted (1 edit) (+1)

That was really fun!

And I really liked the difficulty, although if there really is a boss I think you should've made the game a bit easier, just for the jam. I doubt many will get to see the boss. 

I sure didn't, despite getting to sub 20 countless times, but maybe I'm just bad. :D

Will try again later, once I've rated everyone else :)

Developer(+1)

Thanks for playing! I know what you mean, it is quite difficult, somewhat on purpose. But I do want people to reach the final boss at least, so I'm considering tweaking some things to make it a bit easier. 

I'll publish an updated build after some more testing on this regard. Thank you for the feedback :D

Submitted

No, I think the difficulty is absolutely fine after the jam! I do like hard games myself.

It's just that when you have you rate 50+ entries in a day... well... you can't spend hours on a game, even if it is fun :D

Submitted(+1)

I love everything about this, the art, the story, and the music. It all so good, great job

Developer

Thank you for playing, I appreciate it :)

Submitted(+1)

My hands hurt from all the clicking but I love this game, the concept and the gameplay mechanics. It's just fun, it almost feels like a bullet hell game but where your mouse is  the thing that is dodging.

Developer

Thanks for playing! :D Sorry about your hand, I know your pain though, I play tested the game a bunch lol! 

If it's any consolation, the original idea came from the Fly Swatter mini-game in Mario Paint on SNES and the mouse that came with the game was much more painful >.>

Submitted(+1)

I LOVE this game. Kinda wish there was some kind of indicator to let me know if I was doing good other than just hitting bugs until I lose.

Developer

I'm glad you like it :D Thank you for the feedback as well, there's a counter in the bottom center that counts down your progress but I see how that it is not very clear. I'll add some details on the game page on this regard.

Submitted(+1)

Is there something more than just a score adding up? like a boss or something? if so I didn't play enough

Developer

Yep! It's counting down, so once you reach 0 you win :) SPOILERS: there is a boss indeed, you have to reach the last fly (when counter shows '1'), once you beat it you win.