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Wild Shootout!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1431 | 2.339 | 3.167 |
| Theme | #1456 | 2.339 | 3.167 |
| Gameplay | #1583 | 1.969 | 2.667 |
| Visuals | #1589 | 2.216 | 3.000 |
| Overall | #1653 | 1.969 | 2.667 |
| Audio | #1804 | 1.477 | 2.000 |
| Innovation | #1917 | 1.477 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
After every round you can risk your abilities to get an ability card (good) and a curse card (bad) which have different attributes and rarities.
What code and assets did you not make from scratch during the jam (if any)?
N/A
How many people worked on the game?1
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Comments
Hey this is very good for "an inexperienced game developer"! A complete game loop that doesn't feel bare is something to be proud of. I enjoyed it! Great work SuperPenguins.
nice game. as someone commented below, the cameera being bigger and the camera a bit zoomed out would have helped a lot.
a mini map to show from were the enemies are coming will improve a lot. Anyway, nice game.
Good visuals. Gameplay is smooth. The map could be bigger and the camera can be a bit zoomed out.
Great concept that fits the theme perfectly. The pacing could be a bit faster (sometimes it takes a while for enemies to walk up to you) but I loved the variety of upgrades available to the player. Good job!