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OroBoros Hunter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1938 | 1.219 | 2.333 |
| Theme | #2020 | 1.393 | 2.667 |
| Innovation | #2036 | 1.219 | 2.333 |
| Visuals | #2097 | 1.219 | 2.333 |
| Overall | #2137 | 1.132 | 2.167 |
| Gameplay | #2184 | 0.870 | 1.667 |
| Enjoyment | #2188 | 0.870 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You Risk It For the Biscuit by risking your life to deal more damage and achieve a higher score, and by buying upgrades that allow more dangerous enemies to appear.
What code and assets did you not make from scratch during the jam (if any)?
The main music track was made by Abstraction https://tallbeard.itch.io/music-loop-bundle
The player sprite is a altered version of a sprite I made in the past.
How many people worked on the game?1
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Comments
Yeah there is definitely a bug, nothing spawns after the first 2 enemies. Its a bummer because the characters look so cute and the combat seems like it could be fun. Hope you work on this a bit more after the Jam. 🤗
Also just a suggestion, add some texture to the floor so you can tell if you are a moving, right now you don't know if you are moving at all.
thanks for playing! I can't seem to replicate the glitch so i'll have to do some more intense testing to figure out what's happening. I do like the idea for this game so I'll probably work on it a lot more after the jam.
Can't seem to get anything to spawn. But I like the concept of hitting getting more powerful as your health gets lower
Thanks for letting me know and for playing!