How hasn't this gotten more ratings yet? This was a really cool idea. The ambience you've made is really cool too. I thought it was a little weird that the players hitbox was at his feet and not his head, and I don't think I agree with the sound used for hit grunting as he's climbing. It sounded a bit more like a pig or some kind of alien than a person climbing, but those were my only issues. Really neat idea and well executed.
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Tower's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #450 | 3.305 | 3.875 |
| Visuals | #680 | 3.518 | 4.125 |
| Innovation | #808 | 2.878 | 3.375 |
| Enjoyment | #858 | 3.091 | 3.625 |
| Overall | #865 | 3.038 | 3.562 |
| Gameplay | #995 | 2.772 | 3.250 |
| Theme | #1217 | 2.665 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
you need to climb dangerous towers (risk) to be able to buy food for you and your son (biscuit)
What code and assets did you not make from scratch during the jam (if any)?
stuff in credits, ui click sound and wood texture
How many people worked on the game?1





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