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Rat want Bikky's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1379 | 2.157 | 3.200 |
| Theme | #1572 | 2.157 | 3.200 |
| Overall | #1703 | 1.888 | 2.800 |
| Innovation | #1711 | 1.753 | 2.600 |
| Visuals | #1774 | 1.888 | 2.800 |
| Enjoyment | #1787 | 1.753 | 2.600 |
| Gameplay | #1808 | 1.618 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The rat is risking his life for the biscuits
What code and assets did you not make from scratch during the jam (if any)?
Rat asset, castle tile map, knight asset, biscuit asset, background, MainMenu music
How many people worked on the game?3
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Comments
BIKKYYY
If music could be a sleep paralysis demon, that's what this music was!
Can't go wrong with a game like this, and there's no doubt that it fits the theme :D
Nice game! I liked the pixel art. Also, this is my first game jam. It would be cool if you rated and commented. Any comments on the actual gamepage is double nice. :D /jam/brackeys-14/rate/3851809
Wow, the rats started spinning on itself and with the song it was magical! made me laugh and had fun!
perfect! that was our aim :D glad you enjoyed!
Love the concept, but I wish it was more fast-paced, with maybe shorter rooms or some traps, and I’m not sure if the castle/dungeon was randomly generated, but I could see the biscuits far before I reached some rooms, I think having some sort of indicator like in Tasty Planet would have been great :D
traps are a bril idea! the castle was not procedurally generated it is static, as are the cookies. we hope in the future to create an element of randomness, both within the map layout and the cookie spawns for some nice replayability. thanks for your suggestions ! :)
im gunna biks that rat thats what im gunna do