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A jam submission

SushiKaiView game page

Submitted by AngelConan — 12 hours, 35 minutes before the deadline
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SushiKai's itch.io page

Results

CriteriaRankScore*Raw Score
Fun Factor#73.2503.250
Overall Liking#73.2503.250
Overall#73.2713.271
Creativity#83.5833.583
Theme Interpretation#153.0003.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game relate to the theme?
The player must assemble the requested dish before the customer's patience time runs out.

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Comments

Submitted(+1)

As someone who used to make games with pure HTML, CSS, and JS as a beginner, this is impressive how high quality the game is. Unfortunately for me, I cannot drag the torch.

The art is great and the UI layout design is easy to get. I played this on mobile and it looks great. Great work!

Developer(+1)

Thanks, I'm glad you liked it xD I'm studying systems development at college and ended up falling in love with frontend.

I know the game isn't well optimized (it has issues with Torch, lag, poor coding practices, etc.) because it's not made in engines like Godot or Unity, and that's exactly why I decided to participate in this Jam. ( ´ ꒳ ` )

Submitted

Love how im always under pressure nice game

Developer(+1)

I'm glad you liked it ( ´ ▽ ` )/

Submitted(+1)

Awesome artwork! I don’t know how you managed to create beautiful assets in such a short time 😅

Developer

Thanks! I had to sketch some of the monsters on paper during college classes  xD

Submitted(+1)

this is a fun game! i wasn't sure if there was an ending or not, so i stopped when i got to 300 money and didnt lose a life. i think if you had to hold the torch on the ingredients for a bit it would be a little harder, but overall this was good!

Developer(+1)

Unfortunately I didn't have time to plan an ending, so it keeps getting faster until the lives run out xD I'm glad you liked it, and I found the idea of needing to hold the torch for a while to make it harder interesting!

Submitted

Thanks for the game.

I like the artwork, and the way it all fits together is well done.

This style of game isn't one I normally like because the repetition gets bit boring after a bit, but everything plays smoothly.

The whole feels clean and tidy.

Developer(+1)

I'm glad you liked the artwork. (*´▽`*)

Submitted

really fun playable game, but why the order name is different with the UI menu ingredient name. Like nigiri, it's = rice. why can't be just nigiri in UI menu ingredient instead.

Developer

In several restaurants in my country they put the names of the dishes as for example Truffled Tako instead of Truffled Octopus, so I thought about doing the same in the game to make it more difficult xD

Nice entry, I'd like to see the  Yokai's make an angry face as time passes to show impatience rising, but I really like sushi, so I like this 👍

Developer(+1)

I'm glad you liked it! They were planning to change the expression over time, but I didn't have enough time to implement it. (ಥ﹏ಥ)

Submitted(+1)

I am a sucker for a food related game. Incredible art I loved all the designs,  the music was very fitting, and the game felt pretty polished. I can easily see how this game could be expanded further. Great job!!

Developer

I'm glad you liked it! I've always wanted to make a food-related game so I thought this was the perfect time to give it a try. ( ´ ▿ ` )

Submitted(+1)

i thought that this game was going to be boring. But when i played i discover a masterpiece. This is a very grat game!!! I love the art and yokais!!

Developer

I'm glad you liked it ( ´ ▽ ` )

Submitted(+1)

it was a lot of fun and i love the art that you did for the different yokais! i think there was a good variety of ingredients too without feeling overwhelming. not sure if i just missed it but i do wish there was a way to know how much time you have to make the sushi. a higher difficulty with shorter times could also be fun, or maybe without the recipe book so people have to memorize the recipes over time but overall, i enjoyed it a lot!! i think i stopped at around 400 bucks!

Developer(+2)

It was planned for the Yokais to change their expression to indicate the time, but unfortunately I ended up having to discard the idea due to lack of time.  (。T ω T。) I loved the idea of not having the recipe book to make it more difficult, and I'm glad you liked the game. (^▽^)/

Submitted(+1)

it would have been cool but art can be pretty time consuming during a jam, especially if you're coding too! it turned out amazing regardless!!