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A jam submission

RiscuitView game page

How to get biscuits? You just have to riscuit!
Submitted by mamemt — 9 hours, 11 minutes before the deadline
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Riscuit's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#504.1394.139
Visuals#654.4724.472
Overall#1123.7963.796
Audio#1273.7503.750
Gameplay#3563.4443.444
Innovation#3593.3893.389
Enjoyment#3943.5833.583

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You'll need to take some risks in order to get your biscuits. There's no rewards without risks!

What code and assets did you not make from scratch during the jam (if any)?
All SFX and BGM.

How many people worked on the game?
1

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+1)

Very fun!

Submitted(+1)

Super cute and fun to play. One of the best games I played!

Developer

Awesome to hear you liked it! Thanks for playing :)

Submitted(+1)

Really fits the theme well, I like that the cards were bitten :)

Developer

The rats were looking for cookies :)

Submitted(+1)

Really cute game. The art is absolutely phenomenal! The sound is fitting as well with overall great feedback for player actions.

With these kinds of games i always think what is the player agency, what choices can player make to express their understanding/skill in the game?  It mostly seems random because enemy cards seems to be random and which ones they choose seems random so in a round not much i can do but to blindly choose a cards and hope its a good one.

Still overall great game.

Developer(+1)

Thanks for your feedback! I actually really like luck-based games, so I designed this game to rely on luck, but with also a reliance of the skill of ✨ moderation ✨. A boring skill I know, but it's one that is important to most gambling-type games. When selecting the opponent cards you have a guarantee of one biscuit, so you get to calculate the risks of going for that biscuit based on your current status. If you're winning, you might choose to stop once you've flipped a card. If you're losing you might go all in and flip all the cards, even after you have found the first.

Similarly to that is how you pick the cards you'll be showing the opponent, which have the potential of them being double-edged swords. If you have cookie shields, you can send a hoard of rats after them or pray for a hidden favor to fall upon you. Or you could hide biscuits and hope they don't get found. 

I'd like to compare it to blackjack where it's also a luck-based game, but what matters is what you do with that luck and knowing where to draw the line. In riscuit, the luck factor exists alongside some elements of defense and offense - like if in blackjack you could get numbers to deduct the cards of others. It is of course less polished since I haven't designed a card game before and there was only a week 😅

Submitted

This is such an adorable game! I love the art so much even though Mitts is being an enormous jerk to me right now

I know you didn't do the music/sfx yourself but the ones you chose really fit the art well to create a great atmosphere in this game. Great work!

Developer(+1)

Thank you, I'm so happy you stopped by! Mitts is just doing it all for the biscuits - only some malice intended 😌

Submitted(+1)

Really cute game, I loved it ! But I think that my opponent's cheating, I never won haha (or maybe I'm bad at this game ^^)

Really great game with coherent visuales and cool gameplay, well done !!

Developer (1 edit) (+1)

Thank you and I hope you had fun!  Luck of the draw factors in too, so sometimes the opponent tends to get a headstart - whenever I'm losing I tend to actively release all the rats so that I can sabotage the opponent and even things out🐀

Submitted(+1)

Cute little game. I liked the strategy of it, although I am not sure how much luck plays into it. It would probably work great as a physical multiplayer card game. I especially like the art and the choice of music. Nice work!

Developer(+1)

Thank you! Good decisions can go a long way in the play, but a little luck doesn't hurt ;)

Submitted(+1)

The complexity of the strategy is deceptively complex! There are many aspects to consider. Although there are not many cards, there is still an excellent game system here. I would love to have it as an irl card game too! The fact that the effect affects the player of the cards if the other player didn't pick them is fantastic and opens a whole new level of mind games. Very impressive entry! One of my favorites so far.

Developer

Thanks for playing, I'm really happy to hear that! I think it would be fun irl since there's the addition of the other player's body language and speech to sway your decisions 🤔

Submitted(+1)

This is such a good game!! I love the idea! This game wins in aesthetics ngl. The bot is intelligent and hard to play against, and the risk management needed to win is really nice. I'd like to see some kind of leaderboard to compare my performance to other players, and maybe even a multiplayer version. Very very well done 

Developer (1 edit) (+1)

Thank you! I hadn't thought of a leaderboard, perhaps that could record speed, moves or biscuits :O

Viewing comments 29 to 21 of 29 · Next page · Last page